Building some assets for my project; Vanguards and Sentinels, which is inspired by the original X-COM, but with a twist of Squad Management and less of micromanagement. You may think of it as X-COM + Warhammer 40k: DoW + Company of Heroes. Anyway, Starting off with X-COM's classic and popular armors. Basic Rookie kinda…
Hi Guys! This is my 3D model for a video game project that i done with my partner, is a space combat games called 'Starshatter Wars', which is inspired by a sci-fi TV series, Babylon 5. I appreciate your feedback and critique for this model. Sorry for the large files , i took this from Dropbox screenshot, and it convert it…
Stylized mutant rat creature made in Blockbench. Created as a Minecraft-style boss inspired by Warhammer aesthetics. Focused on readable silhouette, stylized proportions and game-ready design. Open for freelance and remote junior 3D opportunities.
Hi, I've been working on this project for a while and I just felt like posting it to get feedback but also to put some pressure on myself to work more. I plan to finish the highpoly and then make a lowpoly and bake textures so that I can import it into Unreal 4. It's inspired by the Soviet vehicle DT-30: My vehicle is…
What's up Polycount?! Excited to be here and post my first environment. This study was inspired from concept art of The Last of Us. This project taught me a great deal and look forward to improving with my next scene. And that is exactly what I'm here for. Critiques, learning, advice and networking. My goal is to be the…
I rarely finish games now a days, mostly for two reasons, time and I crave new content. I lose interest fast in games that waste my time by constant back tracking just for the sake of extending the gameplay. Travel time shouldn't be factored into "gameplay". I mostly play to explore the content. Since environments are put…
Hi all! I recently finished up an environment through Ashleigh Warner's handpainting CGMA class. It was heavily inspired by Blademoon Bloom in WoW. Fully rendered in UE4 at a locked camera - I'd like to take more detail shots but I'm not sure if it's necessary. Is there anything people would feel they would want to see…
Hello all, I had quite a few unfinished models left over from my personal project from my last semester (alot untextured..etc), and thought what the hey. Let's actually finish some of them! Hopefully I'll end up with some nice pieces to put into my portfolio as I look for a job.. The art style was originally inspired by…
Hello Folks...!!! I want to share with you about a City Stock Dummy I Developed in CryENGINE3 graphics engine. I call this City "Colossus" by the name of the Giant Statue. This place is a post-apocalyptic environment in a Deserted City in a couple of decades due to a number of Catastrophes caused by Globlal Warming. This…
Hello Polycount! The next two weeks (maybe more if I want to continue working on it) I'll attempt to create a tower that is inspired from Orcish architecture. This is for a school project and the goal of the course is to learn the student to implement his/her models into a 3D engine. We should also learn more about…