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Finished: Lumara Grove - WoW Inspired Environment

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kateblacks polycounter lvl 2
Hi all! I recently finished up an environment through Ashleigh Warner's handpainting CGMA class. It was heavily inspired by Blademoon Bloom in WoW. Fully rendered in UE4 at a locked camera - I'd like to take more detail shots but I'm not sure if it's necessary. Is there anything people would feel they would want to see along with the final render? I wanted to do some minor wind animation, I have some of it hooked up but haven't fleshed out more, I think that could be fun. Any help is appreciated :) Hope you all like it!

ArtStation post: https://www.artstation.com/artwork/Ooo3PJ



Also, I'm currently looking for new opportunities as an environment and prop artist, any leads or signal boosts are appreciated. My email is [email protected] Thanks :)
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