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Vanguards and Sentinels [X-COM:EU Inspired] WIP

polycounter lvl 12
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PyrZern polycounter lvl 12
Building some assets for my project; Vanguards and Sentinels, which is inspired by the original X-COM, but with a twist of Squad Management and less of micromanagement. You may think of it as X-COM + Warhammer 40k: DoW + Company of Heroes.


Anyway, Starting off with X-COM's classic and popular armors.
Basic Rookie kinda Tactical Flightsuit (grey) and Alien Alloy Personal Armor (purple). Not finish yet, but that's the direction I'm going with.
01-2.jpg

Note* This is my first time sculpting, ever !!
Not aiming for realistic wrinkles and folds and details yet, just wanna have something nice to work with.

Note** Yes, I'm more familiar with making female characters, so guy soldiers will have to wait a bit. :(

Replies

  • Brian "Panda" Choi
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    Brian "Panda" Choi high dynamic range
    The silhouettes of the characters seem weak. Might want to spend some time concepting before jumping in.

    Good inspiration choice, I think. Do you intend for it to feel like the 80s?
  • PyrZern
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    PyrZern polycounter lvl 12
    Any suggestions on improving the silhouettes ? Apart from weapons, backpacks, straps and buckles and such equipment that will come.

    I'd like it to look a little futuristic 80's to 90's. The settings is kinda post-apocalypse. Some technology are lost, some are never invented, and some introduced by reverse-engineering alien technology.
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