Just thought i would post what i have just finished. (I think this is the wrong section :P). It is my first 3D model and look me a bit over 9 hours non-stop to finish. I am a 15 year old beginner artist but hope to soon be able to make some of the amazing environments seen on polycount. The original model is based of the…
[ame=" http://www.youtube.com/watch?v=NXPkJJuM_Xs"]http://www.youtube.com/watch?v=NXPkJJuM_Xs[/ame] I teach a class in Bangor, Maine where the students get a chance to study 3D animation, 2D art, or video game programming. I wanted to take this opportunity to show off the hard work of the 50 16-18 year old students to the…
Hi all, I was hoping that polycount would be able to help me make a complete list of the the fundamentals and skills that I would need to become a 3D artist through self study (me personally would be looking at environment artist but tips for all types would be great). I know something like this would greatly help me and…
It seems like this IS one of the places to post for game art. I hope I can benefit from posting here, and hope to grow into a 3D character artist here in polycount. Without further adieu, my first model. The concept I had drawn up. Base model made in maya. Brought it into zbrush. Was not satisfied with it, continued to…
Hey guys, My name is Jean Pierre Vargas, I'm a 3D prop and environment artist from Spain. I have worked in the past in VR games, for a local company called Delirium Studios. There I was creating props and environments for their game Unforgiven VR: https://store.steampowered.com/app/546210/Unforgiven_VR/ Since I left the…
Hi all! I am new to Polycount and 3d art in general. I am 18 years old and I have been gaming a long part of my life already and I love game development for a few years already. I got programming school but I'd rather learn the artist side of the game development. I recently started of with Maya and I was hoping that some…
Hello Polycounters, I'm a 3D Artist that's been working Freelance for Mobile games. I also give talks at colleges to help students learn software for the Industry. I'm just really eager to work at a studio so I can work with a team of artists on projects. I've been through school, and got a BA in Art. My roots are…
Hello all Polycounters! :) I am working on an 3D environment called THE ISLAND. Idea behind environment: I wanted to create a stylized environment filled with adventure and vibrant colors. This environment is mainly inspired by platformer games back in the day. Programs I'm using: Photoshop, Substance Painter, Blender,…
Hello polycounters! I am glad to be part of this forum and thats my first post there. I am an architecture student with love for 3d modeling and concept art. 6 months ago, i 've started to study about 3d modeling and 3dsmax with vray. That;s some of my personal projects i made. Hope you like it and let me know what you…
Hello everyone! I decided that I am going to focus on 3D Environment Art. Nonetheless, I am confused of what is needed or seen as impressive in terms of portfolio. All that comes to mind is that I need to show strong sculpting, modeling, UV unwrapping, texturing and optimization skills. I have been thinking of making 2-3…