hey everyone, we are a small team currently working on an Action/RPG video game project under Unreal for PC, and we are looking for motivated people to join us and complete the team :) Please find below the details of the project we are working on : Project Title Dawn of Taya Platform: PC Windows Genre :…
About the game: Team Woodsalt has a vacancy for a character artist who is skilled in cartoon/anime style characters for a 6-12 month contract. The game is called Sonder. It's a JRPG/adventure which combines Persona-style character interaction and relationships with Telltale-style dialogue and branching. The art style and…
Hi! I'm trying a technique that makes it more comfortable for me to animate things on Blender. I've used reference images to model and was thinking about using reference video for animation. I've recorded a video of me just doing a basic walk and I'm planning to put that video in the background of my animation screen in…
Hello everyone! My name is Daniel. Pleased to meet you! My team and I are
looking to invite new members to join us in working on “Unnatural Selection”, a
narrative-driven, episodic adventure game in the vein of the Telltale series of
games and Life is Strange. Originally started as a class project which was
mentored by…
I searched it, I didn't find it. Are you talking about using flat surfaces and just texturing the eyes on to it? "I dont know if your generation had the magic school bus too?" Well I did watch it when i was a kid XD. Im really good with figuring out shit on my own but it gets difficult as the complexity rises. If you want,…
Hey there, first time posting, long time lurker here. I've been working on animations for a game character and would like to get feedback or ideas for improvements. I feel like it is a little bland and want to make this bot have more character. Right now I'm just supplying the walk cycle, run cycle and a forward dodge…
Hi, my name is K.hermann and I'm a 2D animator working on a fast paced fighting game with a great team composed of many dedicated and talented artists from all around the world.We are looking for new fresh people to help us achieve a Demo of our fighting game for an August deadline to show at Play-NYC.We have hopes we can…
Hi! So this is my blockout animation (it needs polish, I know) of a girl making gymnastics with a ribbon. I used spring magic for the ribbon movement and made some tests, and this result is the best I could get. I know gymnastic ribbons are waay much longer but spring magic doesn't work in this case, the ribbon's movement…
Hello, good night. I`m starting to get really interested in 3D animation. I`m trying to push myself at least 4 hours a day to get better on it, but I have some questions that some ``veterans`` might give me an answer. * Usually in studios the animator HAVE to do the rigging? Logically he should know how to do it. * If the…
Hey y’all! I’m Vincent, a recent graduate from the Ringling College of Art and Design, specializing in creature and character concept art. I am developing “Age of Monotremes”, an indie documentary-style show about speculative evolution and I'm looking for artists to help work on it! :0 🎨🧑🎨🖌️ “In this alternate timeline,…