Swizzle wrote: »
If you're going to GDC this year, stop by the Marmoset booth! I'm going to be giving a demo there and giving away all the materials associated with that demo including the models, textures, and Toolbag 2 scene, and they'll be free for both personal and commercial use!
Popeye9 wrote: »
Old prop reworked with substance painter for a UE4 scene I am working on.
Avenger84 wrote: »
@Popeye9 Really like this I am attempting to make vines for my pillar asset and was wondering how you went about making the vines. Im thinking of modelling the leaves in Maya/Z brush and using the insert multi mesh to place them on a vine. Any tips would be great . Great Work
BasicallyNormal wrote: »
Another update, getting close to the end!
More pictures in the thread:http://www.polycount.com/forum/showthread.php?t=139224
makecg wrote: »
Kurisama wrote: »
Hello! I'm new here - I just a few days ago finished a Flapter from the Miyazaki movie, Laputa;
You can see more pics/angles (+ a sketchfab viewer) here; https://www.artstation.com/artwork/flapter-air-skiff