Makkon wrote: »
First adventure in UDK. So far the hardest part has been lightmaps. I HATE them. But I figured them out okay and got them to work.
Made a shader for the brick to mix up tiling.
I'll make a thread when I have more to show.
My universal castle shader, in case anyone is curious. I tried to keep it really simple. I already see one little thing I can tweak to make it more simple...
adam wrote: »
Azkur wrote: »
Bonus stereoscopic image :P (instructions: get some distance between you and the screen, cross your eyes until you see a third image in the middle and while keeping your eyes crossed try to relax your vision so the third image gets in focus and you see a 3d image) http://www.gdcart.com/wp-content/uploads/2013/10/devon_3d.jpg
mats effect wrote: »
More or less done with the diorama
Free_Fall wrote: »
Honestly I wouldt call it finished man.. it has so much potential but right now it's really empty and not dynamic at all!
Some pieces of wood that did break off but are still hanging on and some bricks falling down would really add to this scene.. and some more stuff on the floor maybe?
The radiator does look nice there, but it pretty much removes all possibility s to do more with the space you got.. maybe a desk with some old stuff on it? Just throwing around ideas..
And please, don't take this as some smartass attack or something, I'm trying to help