Super inspired by Halo 4, had to have a go at designing some armor. Not 100% sticking to their aesthetics, but hopefully it looks like it could fit within the same game universe. Might give a go at modelling it *gulp*
More progress on the Car; building the interior to be as accurate as possible to the original Car with some Drift modifications. Should be putting up a thread for this project at some point this week.
Build that's a great head, lots of character and great features.
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Did some more sculpting, started blocking in polypaint in the clothes and face, and am starting to finish up some of the details. I'm thinking of using a different leg strapping, not sure yet.
Fozwroth: nice trooper!
Ravenslayer: i love that movie! you did a great job on him, you should totally do Amelia sometime
fightpunch: very nice concepts, loving number 3 and 4 ^__^
elementrix: nice blockout
BoBo: loving the new creature XD
cross posting from my characters' thread
made a new generic female base for my personal projects, i used Amelia's anatomy as my starting point, and then i also tried out new methods of rendering in zbrush, if you haven't used BPR Filters yet, they're pretty neat and you don't need much
I'm working on texturing Square from Ashley Wood's World War Robot. I used the kuler site to extract a color palette from one of his paintings, and I'm shotting for a more gestural approach like his work. All hand painted.
Started working on a new personal project, going to see how far I can get in a week.
Day 1 and I've just made my first ever hand painted wall, rendered in UDK.
Used a cgtextures texture to 'place' the bricks, it tiles vertically only right now, since that's all I need it to do at the moment.
Working on a new workflow, trying to combined pre-baked mesh into only one (render done in UDK and Marmoset). The geometry on the bricks is too high but I was lazy to redo it properly (since it's just a test). :poly136:
Replies
Best Joker.
Best butler.
Felt like drawing Link in the style of my game:
Some hard surface x maya practises :
something from me, sort of a demon cop/hunter character im working on in my lunch breaks.
Love it. congrats
fightpunch those things are very awesome haha
elementrix: Love it! so much character
I designed some doorway buttons... which one has the strongest design?
Super inspired by Halo 4, had to have a go at designing some armor. Not 100% sticking to their aesthetics, but hopefully it looks like it could fit within the same game universe. Might give a go at modelling it *gulp*
I love this man!!!!!!
Comments and critiques welcome.
Thanks dude! you dont know how much that means to me coming from you!
Been in a rut lately- so trying to work my way out of it- here's some fan art
edit: swapped the image out with an updated one
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Did some more sculpting, started blocking in polypaint in the clothes and face, and am starting to finish up some of the details. I'm thinking of using a different leg strapping, not sure yet.
Still chugging away at our indie game! Work in progress song to go along with the level, if you would like to listen: https://dl.dropbox.com/u/5301613/music/Cape%20Chronicles/Firecastle.mp3
Striker/Terrabite, nice tag-team there
Here's my progress...getting close to the finish line!
PS: theres a fullsize on my blog. picasa caps it kinda small when embedding stuff.
First pass sculpt on this guy. I still have a lot to do but should have him done tomorrow.
blank:
http://www.bobotheseal.com/temp/WIP/racoucanWIP01.jpg
I've also started a blog for my WIPs
http://bobotheseal.blogspot.com
- BoBo
i'm sooo loving this! also the music reminds me of evangelion which is good!
What progress is the game at? Loving the concepts, really hope they're translating in to game nicely
Music sounds fitting! whose the composer?
Ravenslayer: i love that movie! you did a great job on him, you should totally do Amelia sometime
fightpunch: very nice concepts, loving number 3 and 4 ^__^
elementrix: nice blockout
BoBo: loving the new creature XD
cross posting from my characters' thread
made a new generic female base for my personal projects, i used Amelia's anatomy as my starting point, and then i also tried out new methods of rendering in zbrush, if you haven't used BPR Filters yet, they're pretty neat and you don't need much
Walther PPK textured!
Day 1 and I've just made my first ever hand painted wall, rendered in UDK.
Used a cgtextures texture to 'place' the bricks, it tiles vertically only right now, since that's all I need it to do at the moment.
Screen from UDK view port ;p
Sakunia,
https://vimeo.com/53278284 to see it animated
@MrNinjutsu The resemblance is there and looks great!
@ZeroCartin : Really like the style, and the composition too. Reminds me a bit of journey, which ain't a bad thing