Crossposting from the Dota2 thread. I made a new cape/head item for Drow Ranger. If you have Steam you can click the images and vote it up or down as you like.
Cross posting, an update after too long on mah Huntress character:
More info in the thread, but I'll just say I'm aware of the weird cloak folds, that's because there was a backpack strap there which is now gone, and I just haven't got around to redoing that area (3:30am )
Unfortunately, the paper is currently unavailable, at least as far as I've been able to find. It was on Nvidia's research site, which is at the moment down, so hopefully it comes back up soon, because it had some nifty stuff on it.
Cross posting, an update after too long on mah Huntress character:
More info in the thread, but I'll just say I'm aware of the weird cloak folds, that's because there was a backpack strap there which is now gone, and I just haven't got around to redoing that area (3:30am )
@chai thanks man, i was reffering to the insert multi mesh brushes for doing the cables on his head, amazing to work with.
Awesome stuff JFletcher. Not sure if it's just a result of the painting and the highlights at that particular angle but her cheeks look strangely flat/concave in that shot.
Hey guys, I started a bust yesterday and I actually quite like him. I'm thinking of turning him into a portfolio piece. I'd love some crit if you have any
duncan > Definitly more subtle !
Really dig this nightmare before christmas spawn spideyman. Very nice attitude and composition, with the antenna parallel, it's hilarious.
I think it's a tad bit too desaturated tho.
Replies
AWESOME!
@jramauri
Lovely style!
I thought it was a painting at first.
hereยดs my new project im working on. guess who?
[ame="http://www.youtube.com/watch?v=9mZJNsETnFY"]UDK | EXIL | Ledge Standing - YouTube[/ame]
Lil' update from me.
Doodling in new zbrush, pretty fun new features!
Ravenslayer- I really dig this has a sort of prey meets heavy metal vibe going.
obeyurnapster- Fantastic, dripping with character
almighty_gir- pretty sweet take on rogue!
Guedin- Badass!
Some cross posting from my concept dump thread...http://www.polycount.com/forum/showthread.php?t=102957
STONED AND DRUNK \m/
@ obeyurnapster : hahaha I love that guy.
@ Rayph : awesome designs.
@ Mental Radiation : I am really digging those blocks. I am keen to see the enviro that goes with them.
LAST Spideyman X-post.
Going to call this guy done. Thanks for all of the kind words and positive feedback everyone.
Btw the work in this thread I swear only gets better and better. I mean that spiderman thing... I feel bad for following up his post haha.
Here's the B&W Version
Lovely work ! which new features in particular are you referring to ? (still on 4R2 here heh)
Oh and "Life's too short for rendering." = pure gold dude
Here's a little scifi scene I'm working on to teach myself UDK:
I use that as a nickname sometimes. It looks nice so far, I think I'm gonna get my model fix myself.
Posting my demo reel from my portfolio thread. Still going back and tweaking my older fx a bit. Thanks!
[vv]46588794[/vv]
Cross posting, an update after too long on mah Huntress character:
More info in the thread, but I'll just say I'm aware of the weird cloak folds, that's because there was a backpack strap there which is now gone, and I just haven't got around to redoing that area (3:30am )
I'm doing the one way on the right side, Here is my progress so far.
This is rad Gir-- seriourly impressed. I thinl you have made more progress than I gave over the years
Unfortunately, the paper is currently unavailable, at least as far as I've been able to find. It was on Nvidia's research site, which is at the moment down, so hopefully it comes back up soon, because it had some nifty stuff on it.
@chai thanks man, i was reffering to the insert multi mesh brushes for doing the cables on his head, amazing to work with.
baked mp5k. 4923 tris
@ JFletcher - Mindblowin-potential XD
Here's a finished Paladin dude for a personal project.
Cheerio!
dustinbrown - mmmm dats a clean bake
kaktuzlime - cool conept man, nice style
finally got around to baking this guy, lots of tweaking/painting to do
This looks brilliant. Did you manage to get this to polystrips, and how to do you do this in zbrush?
Weird creature I did based on my girlfriend concept:
@ kaktuzlime : hehe thanks. I really dig your paladin. Does that personal project include creating him in 3D? coz that would look cool.
@ dustinbrown : WOW. you really nailed the style. He is looking really cool, I can't wait to see him with some colour.
@ xxxcubanxxx : ACE!
@ JFletcher: YOU DA MAN!!!!
@ Spatz : thanks
Thanks for the crits everyone. OK so a few small changes. I played with then eventually dropped the chromatic aberration and increased contrast by 10%
Personally I think it looks better, but my screens at home are a bit bright so maybe it is a too dark now.
what do you guys think BETTER or WORSE?
[ame="http://www.youtube.com/watch?v=gCkaSAC9yvc&feature=plcp"]UDK Hologram Material - YouTube[/ame]
Still needs a lot of tweaking, but getting there.
Really dig this nightmare before christmas spawn spideyman. Very nice attitude and composition, with the antenna parallel, it's hilarious.
I think it's a tad bit too desaturated tho.
I'm going to need to take a break for now, since I'm on my way to SIGGRAPH. YAAY!!!
Comments, critiques, ideas, anything is welcome.