Undoz is kinda hard to follow I'm gathering resources to compile a working process thread, the gun, is missing a spec map atm... until then, I hope you like.
I really dig it, can't crit much it's above my skill.
Undoz is kinda hard to follow I'm gathering resources to compile a working process thread, the gun, is missing a spec map atm... until then, I hope you like.
I second on the comment of amazing stuff as always. james567, I'm liking the room and good job on the lighting. The only thing that bothers me is the stone on the floor seem too small but I guess that's just a personal opinion.
Anyway, made some barrels. Not exactly the TF2 style I was going for but hell, they're barrels!
Amazing stuff guys. There's some really sick content that's been posted lately. Hopefully I can keep up! Here's my senior project finished scene. Enjoy!
Another little update, just tightening some details. Done for today.
Nice! a small nitpick though; structurally that bridge wouldn't hold together very well. How about an arch of load bearing stones? that could frame the troll quite nicely too
PS : the dino head, i did it as a speed sculpting of 25 minutes but ended up as a possible future picture the pose was heavily inspired from adam jensen.
use a brush with 100% hardness (no joke) .. and remember not every 25 min scribble is worth showing
oh no worry for about that, it's was just for to get an idea of pose before to make the real 3D pose ^^ it's the only 3D head that i did sculpt in 25 minutes ^^;
Amazing stuff guys. There's some really sick content that's been posted lately. Hopefully I can keep up! Here's my senior project finished scene. Enjoy!
andrew you are a professional, there is no senior project anymore. and I love what you did to make the waterfall stand out. The scene looks a lot more cohesive with the grouping. I'm not a fan of the post process that much, it makes it look kind of grainy, but that is me in particular, I have never liked the post process function on anyones projects though, maybe it just looks too good and my artistic mind is not there yet. just kidding, you got a lot done in a short time and any company would be lucky to have your drive. See you at portfolio show.
Jarrede: that guy looks awesome, and for some reason the first thing that popped into my head when I saw it was an old t-shirt I had way way back
Ocarian: She looks great, lots of character Feisty! Choco: man, those look so nice. I really dig the way you did those mountains. Undoz: that image.. made my zbrush jelly and shout at me..
"Y U NO DO THAT WITH ME HUH?"
Josh_Singh: ....... COLOR NEOW!!! go go go Really nailed him
Undoz is kinda hard to follow I'm gathering resources to compile a working process thread, the gun, is missing a spec map atm... until then, I hope you like.
This is Epic man. I love it. Real-time...? or maybe offline render of real-time asset?
I await your thread.
Replies
I really dig it, can't crit much it's above my skill.
Man this is awesome!
Some landscape testing in cryengine 3 :
Time to work on some custom vegetation/detailed textures/decals/ruins and some extra "artistically" shaped rocks
I`m currently working in cry-engine terrain, and your stuff makes mine look quite literally like a pile of cat turds.
(wippy)
Forgive my ignorance, but how are you rendering these ?
besides the floating head there, really liked the metal specular detail there
Anyway, made some barrels. Not exactly the TF2 style I was going for but hell, they're barrels!
Nice! a small nitpick though; structurally that bridge wouldn't hold together very well. How about an arch of load bearing stones? that could frame the troll quite nicely too
any C&C are welcome ^^
PS : the dino head, i did it as a speed sculpting of 25 minutes but ended up as a possible future picture the pose was heavily inspired from adam jensen.
oh no worry for about that, it's was just for to get an idea of pose before to make the real 3D pose ^^ it's the only 3D head that i did sculpt in 25 minutes ^^;
also, there done :
Fuse: they are screens from zbrush. I'm using a real time material with casted shadows.
.
thumb scrub > filter
Little character concept for a personnal Zombie Trip
Best quality :
http://fc06.deviantart.net/fs70/f/2011/260/4/a/survival_01_by_ocarian-d4a2y1v.jpg
keep up all
1600 tris
256x256 px texture
Going back forth in subdivision levels playing with proportions.
Uploaded with ImageShack.us
Ocarian: She looks great, lots of character Feisty!
Choco: man, those look so nice. I really dig the way you did those mountains.
Undoz: that image.. made my zbrush jelly and shout at me..
"Y U NO DO THAT WITH ME HUH?"
Josh_Singh: ....... COLOR NEOW!!! go go go Really nailed him
Josh already works for Blizzard
holy milky cow way ! O_o; in this case, i will wish him good luck for to make a 3D print version !
Startin a Minecraft texturepack?
so many to do~
facepalm!
gj guys
started a new project
Awesome! love it.
Just started messing around in Zbrush. Might start this as a big UDK project with a friend from Uni on the sidelines when we have spare time.
Material for a thing Im doing!
This is Epic man. I love it. Real-time...? or maybe offline render of real-time asset?
I await your thread.
I must've been spending too much time around polycount and other silly places, but I read that black bar as 'penis'.
Originally Posted by allaze-eroler
send that to blizzard and see what they will react
Lol...too funny.
Jackwhat: those minecraft skins are looking rad!
I started out trying to do a boaring hand study and then I pretty quickly got distracted and ruined it!