Ugh... I've been hammering my head against my desk all day trying to make sense of a bunch of tutorials, trying to get my models exported from Maya to TF2... I know Maya isn't exactly industry standard for TF2, but does anyone know a good, simple tutorial for this that isn't from a decade ago?
Hey guys... Just wanted to pop in and let you guys know that my work on The Pocket Medic isn't going so well. I'm having a lot of trouble importing the model to Source so that I can test the Jigglebones. Therefore, I'm willing to make a proposal... if anyone wants to aid me with the importing process, I'll list you as a contributor when I submit it, meaning that if the item is added to the game, you will get a self-made version of it as well. If anyone is interested, please send me a PM. You must be familiar with the process of importing a model from Maya.
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Thanks in advance!
Here's a link: http://www.facepunch.com/showthread.php?t=970320
Thanks dude! Although, I've already had several offers for help, but I'll save that link for the next problem I run into. :-)