Wooooh your latest piece looks really neat, if you keep working on the rendering the final piece will be amazing. My personal opinion is that you need to make the face come to life more. Add an expression to her face and the character will come to life. (perhaps even make her look into the "camera"?) I'm just throwing things out there, i know you'll figure out how to improve the image : )
Yeah, it'd crossed my mind as well. The details are coming out nice, but it feels really static still. I'll try some stuff out, see what I can come up with. Thanks.
I like your art history notes! I think you should develop her weapon in 3d, the top and bottom being something more than a mirror image gives is alot of appeal.
SERIOUS level up in the quality of your art recently. This last page is pure gold man, i love all of these to bits.
This last chick's thighs jump out at me as a flaw, though -- the pants draw attention to them, and they look like pretty plane cylinders, no sense of anatomy or swoop.
I LOVE the alchemy shit though. What can you tell me about the way you approach drawing in alchemy?
Dude, the game is AWESOME. i could literally just waste a whole week in it and still have something to do. The pic looks cool, dragons look fluid and natural, you really captured it there
something about her pose that bugs me though, probably her head. Aside from that i'd love to see that piece finished.
The book cover looks really cool, makes me think of a book series I just finished called Leviathan by Scott Westerfeld. It has a bit of style that makes me think of Todd Lockwood's covers, maybe add more foreground background contrast or contrast in color temp or complementaries like making the city a more misty cool tone, to help items stand out.
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I also like the dreadsdude, good silhouette and very translatable to 3d
http://maxdavenport.files.wordpress.com/2011/07/grubber.png
this one is awesome
That's how I roll.
great designs, I 'll keep an eye around here from now on
I like the sculpted head too
http://www.polycount.com/forum/showthread.php?t=90698
Finished another book cover today. "The Burning Sky" by Joseph Robert Lewis.
This last chick's thighs jump out at me as a flaw, though -- the pants draw attention to them, and they look like pretty plane cylinders, no sense of anatomy or swoop.
I LOVE the alchemy shit though. What can you tell me about the way you approach drawing in alchemy?
something about her pose that bugs me though, probably her head. Aside from that i'd love to see that piece finished.
Saturdoodles
Awesome work as always! ;o)