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In marmoset toolbag 3:
Thread:
https://polycount.com/discussion/204204/old-industrial-light/p1?new=1
More pictures and animation in link: https://www.artstation.com/artwork/dzeYW
I've been working on this the last few days:
more renders here: https://www.artstation.com/artwork/xlDW1
Tri Count used for Game res mesh is 54554, and i used 4 2K size and two 1K size map for it.
Thanks!
Just finished up on my Tom Ellis, Real-Time bust. It was a great practice creating hair cards for the first time and going through the full pipeline and improving on my workflow.
Any helpful tips are completely welcome, The full project can be found here - https://www.artstation.com/artwork/1Klae
Cheers, Scot
model
For over 2 months I’ve been working on a project to create my very own hand painted low poly asset pack. I can now announce that I have achieved that goal!
Check the full project here: https://www.artstation.com/artwork/Wwz5Q
model
Cheers, Allen
working on this guy! "antichrist"
still a WIP
https://www.artstation.com/artwork/z8KND
Soyka Intercept receiver
https://www.artstation.com/artwork/1K3yZmodel
Substance Designer Clock Tower
feedback/critics needed
thank you
https://www.artstation.com/bitamibrahim
model
Finished the X-Gun! You can find the animated Marmoset Viewer on Artstation:
https://www.artstation.com/artwork/ZNWYR
Latest work. More images:
https://www.artstation.com/artwork/5QVJA
THREAD
higher res pic - https://www.artstation.com/crawlspace/blog/Q979/week-14-final-project-wip-update-3
more here: https://polycount.com/discussion/204355/chinese-bridal-carriage-feedback-please#latest
More renders: https://artstation.com/artwork/dzDDW
More renders and gif at: https://www.artstation.com/artwork/rxKmL