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Merry christmass. Here's a trailer for a game I did with my brother. All art done by me. Made in unity. We challenged our selves for a 2 day gamedev challenge and that's where we left off after a week of polishing. By the way, it's a PC game not a mobile.
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Hey Guys!
Tons of inspirational stuff here as always. I've not posted for ages, I havent been able to get as much personal work done as I'd like this year and what l do start rarely gets finished. Unfortunately the game I'd spent almost three years working on was canned recently. Was all very hand painted so I thought I'd kick my ass into gear and learn Substance Painter.
This is my first attempt at introducing SP into my workflow. A sci-fi revolver concepted by one of the awesome guys I've been working alongside, please check out his stuff!:
Hi all! That's a piece I've done for my girlfriend for our 5th anniversary. On my Artstation page there are other versions, if you want to take a look. https://www.artstation.com/artwork/LXwYk
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Currently working on a Soviet listening station based in the 1970's. Making Russian text that is accurately Russian as well as accurately military without speaking Russian has been... fun.
Hey everyone. Here's the latest game-res character I just finished. Check out more images and the marmoset viewer on my Artstation: https://www.artstation.com/artwork/wV8y6
[THIS POST HAS BEEN MODERATED TO IMPROVE PAGE SPEED. PLEASE READ THE OP]
Hey!
Here's a 3D printed sculpture in tribute of the protagonist of the game Hollow Knight by Team Cherry. It's only a prototype for fun and was printed with my Formlabs Form2.
This was an attempt to play around and leanr anatomy and play with Zbrush.I am in school for 3D art and wanrt to improve. Here is a link to the work. It is still a WIP. https://www.artstation.com/artwork/3YYxY
Replies
https://www.artstation.com/artwork/Q5n3x
Merry christmass.
Here's a trailer for a game I did with my brother. All art done by me. Made in unity. We challenged our selves for a 2 day gamedev challenge and that's where we left off after a week of polishing.
By the way, it's a PC game not a mobile.
https://youtu.be/gw2UXpq5L_w
Here's a gif that I pitched to my brother that started it all.
https://i.gyazo.com/8e9e45eecd3dcc9ed3e54d70aea884c1.mp4
Additional view on Artstation here: https://www.artstation.com/artwork/44obL
Hey Guys!
Tons of inspirational stuff here as always. I've not posted for ages, I havent been able to get as much personal work done as I'd like this year and what l do start rarely gets finished. Unfortunately the game I'd spent almost three years working on was canned recently. Was all very hand painted so I thought I'd kick my ass into gear and learn Substance Painter.
This is my first attempt at introducing SP into my workflow. A sci-fi revolver concepted by one of the awesome guys I've been working alongside, please check out his stuff!:
https://www.artstation.com/brynart
You can find more of my stuff on my artstation:
https://www.artstation.com/beats
Cheers!
Beats
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https://us.v-cdn.net/5021068/uploads/editor/i0/llehi7b6n0da.jpg">
I made this small environment. More shots here.
https://www.artstation.com/artwork/Eo3g0
Thread here:
http://polycount.com/discussion/187444/ue4-wip-alien-star-citizen-inspired-sci-fi-corridor#latest
CROSSPOST
http://www.josh-lynch.com/Portfolio_Renders/Wood_Lath/Wood_Lath_01_Cylinder_Layout_Comp.jpg">
That's a piece I've done for my girlfriend for our 5th anniversary.
On my Artstation page there are other versions, if you want to take a look.
https://www.artstation.com/artwork/LXwYk
Ive just finished up my high poly TIE Figher, hopefully get to the Lowpoly in the new year after the Christmas break, more shots at the link below
https://www.artstation.com/artwork/EyLNn
Merry Christmas!
Cheers,
Ben
Still WIP
Concept by Yvonne Chung.
http://polycount.com/discussion/comment/2598203#Comment_2598203
small update, just got back from vacation and am back to chipping away at this. will do a breakdown after its all finished up.
https://us.v-cdn.net/5021068/uploads/editor/2b/yvj2v6vv3bq0.png">
Following a tutorial on plural-sight, above is substance painter
https://app.pluralsight.com/library/courses/game-prop-modeling-fundamentals/table-of-contents
the model has a lot of ngons, but should be fine if it's not going to deform right?
- thanks!
C:
Kylie Silverhawk
Based on a concept by Johannes Helgeson: https://www.artstation.com/artwork/LZoDw
More views on my ArtStation: https://www.artstation.com/artwork/x9gbW
https://www.artstation.com/artwork/Dwveo
boring akmhttps://us.v-cdn.net/5021068/uploads/editor/1e/8d8e8emgli9o.png">https://us.v-cdn.net/5021068/uploads/editor/zo/77rp5oa91rbq.png">https://us.v-cdn.net/5021068/uploads/editor/cz/u894hbqqn8r6.png">
Sig Sauer P226.
https://us.v-cdn.net/5021068/uploads/editor/4z/ldm8fx2hrwra.png">https://us.v-cdn.net/5021068/uploads/editor/9s/sldmfykaozed.png">https://us.v-cdn.net/5021068/uploads/editor/ic/756hs3p9q8qz.png">
Lately, I made some WoW based doomhammer:
Hello guys, #NeonChallenge project in the process of the competition.
Please check more Images and updates on the Unity connect page, or on the Polycount thread
(Now with jpeg flavor!)
http://waedoe.artstation.com/
Currently working on a Soviet listening station based in the 1970's. Making Russian text that is accurately Russian as well as accurately military without speaking Russian has been... fun.
https://us.v-cdn.net/5021068/uploads/editor/or/l4v31m0u7uo2.jpg">
Hey guys i'm new here check out my artstation https://www.artstation.com/jader_hrhttps://us.v-cdn.net/5021068/uploads/editor/la/1a4e1476aux2.jpg">
I'm working on a cyberpunk bar. Its incomplete but I would love some feedback on how to improve what is already there? Thankshttps://us.v-cdn.net/5021068/uploads/editor/85/dwhat809va9u.png">
Skates Timelapse
See video turntable and evolution of the model at https://www.artstation.com/artwork/rVXoL
Model for 3D Print
https://us.v-cdn.net/5021068/uploads/editor/lw/i7om1lmn6aw4.png">
https://www.artstation.com/artwork/Rw2vv
Hey everyone. Here's the latest game-res character I just finished. Check out more images and the marmoset viewer on my Artstation: https://www.artstation.com/artwork/wV8y6
edit: uploaded smaller image.
I will publish it in a couple of days.
https://www.artstation.com/artwork/446q8
i'm watching you
model
Been working on armour engraving, more in my thread
Working on a environment in UE4 and just finished the first 2 modular assets (wall and pillar). Windows will be put in later so I can have more variations
https://us.v-cdn.net/5021068/uploads/editor/1p/xcuh2ddni6re.jpg">https://us.v-cdn.net/5021068/uploads/editor/sn/dk3lj1uy5qqk.jpg">
Ice dragon bust WIP. Unposed so it looks a bit goofy.
Hey!
Here's a 3D printed sculpture in tribute of the protagonist of the game Hollow Knight by Team Cherry. It's only a prototype for fun and was printed with my Formlabs Form2.
www.instagram.com/keosmasons
www.facebook.com/keosmasons
www.keosmasons.com
www.marcoplouffe.com
https://us.v-cdn.net/5021068/uploads/editor/xb/husj1dzsxco1.jpg">
https://www.artstation.com/artwork/DwmGe
https://us.v-cdn.net/5021068/uploads/editor/23/epy97w6k569p.jpeg">
This was an attempt to play around and leanr anatomy and play with Zbrush.I am in school for 3D art and wanrt to improve. Here is a link to the work. It is still a WIP. https://www.artstation.com/artwork/3YYxY