Hi guys! After lots of coffee and sweat, here is a set for DOTA 2's Sven, if you like it, please vote to see it in the game, many thanks! I will take a shower now...
Hey Polycount. I recently went back and updated one of my Character's textures since learning more about Substance Painter and converting height maps into normals.
what do you think guys and girls?
got any good last min feedback for me before i move on to the Lowpoly?
(only thing i know i need to fix is some objects that are not meged yet
and have seams, and the claws need straightening)
Nice work ANHDANG! That's awesome. Did you start with a high poly or just straight from the low?
I've been working on a hand painted cleaver, first time attempting to hand paint. Next it's time for the Blizzard student art contest! I've been putting it off for three years so I figured it's now or never
A couple hours into this scene I'm working on that I called Farm Invasion. Props are a mixture of my own and the Infinity blade assets on the Unreal store. I mainly make game enviros so a still shot is new to me. I'll take any advice or tips! Still lots of work to do but I like where I'm heading! Thanks.
I made this video about sculpting tileable trims and corners in zbrush, for an edge decal thread that seems to have disappeared. http://www.youtube.com/watch?v=6AywNr50w8A ps: I seem to say "you know" way too much
Hi guys! Just finished this New York city rooftop environment as part of 3 week university project, I'll have one week before Christmas to make some changes so would really appreciate some critique.
Got some higher res images on my artstation too, www.artstation.com/artist/johncarney
Couldn't help myself but to come back to game/fantasy art. Here's a wip of a practice sculpt. Anatomy is fantasy and not meant to be human. Pretty happy to see that I can still boot up zBrush hehe
Replies
Got a good base for the head and face done, thanks to lots of feedback help! I'm on to costuming now and I'll revisit the face for a detail pass later.
Come check out my hideously ugly first versions at my thread! http://polycount.com/discussion/160570/character-help-modern-celtic-hero
for a number of reasons unsolvable (
3d model (alternate body): https://www.artstation.com/artwork/mOobZ
wip thread: http://polycount.com/discussion/158748/wizos-workshop#latest
Hi guys!
After lots of coffee and sweat, here is a set for DOTA 2's Sven, if you like it, please vote to see it in the game, many thanks!
I will take a shower now...
(Crosspost from http://polycount.com/discussion/153636/brunos-substance-designer-stuff#latest)
software used:
Zbrush, Maya for render, Photoshop for post
still a lot more to do to polish the temple
more texture breakdown
substance relief, done each pattern in zbrush and repeatition weathering in substance
rock tiling , ( zbrush + substance )
still have to decide whether to use grey , green or brown color on the environment
the first few building blocks.
Shameless cross-post: http://polycount.com/discussion/comment/2381111
\,,/
Based on concept art by awesomeplex.
Modeled in Maya. Detailed, textured and rendered in Zbrush.
gibby3d.com
If you have 2minutes to spare would you please leave a comment? http://polycount.com/discussion/158193/championship-shyvana-fan-art-wip-feedback-wanted#latest
what do you think guys and girls? got any good last min feedback for me before i move on to the Lowpoly? (only thing i know i need to fix is some objects that are not meged yet and have seams, and the claws need straightening)
bit more info about it on my Artstation if your interested https://www.artstation.com/artwork/KRWLG
https://skfb.ly/IunC
I've been working on a hand painted cleaver, first time attempting to hand paint. Next it's time for the Blizzard student art contest! I've been putting it off for three years so I figured it's now or never
more on : https://www.artstation.com/artwork/1L2Pe
Just doing some light study recently heres a bar scene i have primitives hence the cylinders
Recording Studio/ Jam room.
UE4 scene.
Blender, Zbrush, Substance tools, PS and UE4.
More shots on my artstation page
Farm Invasion
My Substance Share Contest Submission!
https://share.allegorithmic.com/libraries/645
thread: http://polycount.com/discussion/151867/remaking-an-old-quake-iii-character-i-did#latest
Hi ! I just finished my 3D version of the Fireboy (Original concept art by Tooth Wu)
Fireboy Artstation
http://www.youtube.com/watch?v=6AywNr50w8A
ps: I seem to say "you know" way too much
*jaw drops*
that thread was awesome -- where did it go?
Do you have any songs or recordings up anywhere?
I know you've gotta be a musician
Just finished this New York city rooftop environment as part of 3 week university project, I'll have one week before Christmas to make some changes so would really appreciate some critique.
Got some higher res images on my artstation too, www.artstation.com/artist/johncarney
I couldn't resist the urge to model.