This is going to be my next project and I made this rock formation that Iยดm going to turn into modular blocks. Itยดs going to be deep sea kind of environment with beautiful mermaids and angler fishes. Iยดm going to keep update my progress here: https://www.facebook.com/artbykimmokaunela
I've made kit pieces before, but I think this is my favorite.
I was working in a tight time budget, so it took 7 days (nights/weekends). I wanted to optomise the mesh a bit more, but since it's not realtime and only a portion of the hallway is going to be used, it's not a huge concern.
Love the hoodied orc Kamezis and Rikk thats just insane Im assuming its not quite real time?
As for me Ive finally come to the end of a project I started to learn PBR and UE4 in ... still a bit to go but here are a few shots -
I know theres been a lot of hate with generic sci fi lately but its been a good learning project
Here's an imgur album with more shots, I might do a breakdown and fly through at some point if I decide its worthy after a bit of polishing http://imgur.com/a/wZijn
Wow, really really nice job man! I'm blown away by the realism. The only things that really give it away right now are the eyes and shirt, but the skin and hair is almost flawless.
I've been reading these forums for well over a year now and thought it was about time I actually posted some of my own work instead of drooling over everyone else's. Crits welcome
Replies
The thread is here:
http://www.polycount.com/forum/showthread.php?t=139283
http://bruneq.carbonmade.com/
Got some time to finish up the July noob challenge. Starting to get motivated to start a larger scene after doing these.
[sketchfab]ca85c2ebb83f44c7add73aeda88a3a8c[/sketchfab]
And a super gigantic sized image:
http://environmentartist.com/boards_images/jeffparrott_noob072014_009.jpg
[SKETCHFAB]a3e0fed7446740bf831b31d4148fc12b[/SKETCHFAB]
[IMG][/img]
I was working in a tight time budget, so it took 7 days (nights/weekends). I wanted to optomise the mesh a bit more, but since it's not realtime and only a portion of the hallway is going to be used, it's not a huge concern.
@kosh_fotsirk - Love this! Awesome stuff!
I am a huge fan of the rendering style of this. Looks cool.
http://www.polycount.com/forum/showthread.php?t=139297
Here is my personal WIP.
Any critics is appreciated.
Love the hoodied orc Kamezis and Rikk thats just insane Im assuming its not quite real time?
As for me Ive finally come to the end of a project I started to learn PBR and UE4 in ... still a bit to go but here are a few shots -
I know theres been a lot of hate with generic sci fi lately but its been a good learning project
Here's an imgur album with more shots, I might do a breakdown and fly through at some point if I decide its worthy after a bit of polishing
http://imgur.com/a/wZijn
Wow, really really nice job man! I'm blown away by the realism. The only things that really give it away right now are the eyes and shirt, but the skin and hair is almost flawless.
more screenshots and video in artstation: http://www.artstation.com/artwork/laundry-ue4-15-day
Picking this dude back up, one day I'll finish him
Not to be too much of a party-pooper but that's kinda shit. :poly124:
Been playing around with my new camera to photosource some textures:
This is my first post on Polycount. I've seen some awesome work here, and thought it would be nice to share some of my own work.
This gun is for a character i am currently working on, and i hope you like it.
Critique is welcome.
reference by Zephyri
My model
in rotation :http://youtu.be/cvSNBEKXXgg
EDIT