artquest wrote: »
Any mesh fusion on this guy or is it all classic modo sub division modeling?
Zombinian wrote: »
A corinthian style column I modeled recently, which took about 2 days (Maya, Zbrush, Keyshot)
Ser Thomas of PlumTree wrote: »
This is a film project that me and people from the the University of Portsmouth have been working on for the past few years.
The movies called Stina and the Wolf
urgaffel wrote: »
That's really cool, could you share a bit about how you've done it? Are the particles spawning off the mesh or...?
Priareos wrote: »
Froyok, that looks quite nice, i'd be interested in some explanation on how you did it as well. Is it rendered im maya?
As far as i can see, you spawn those particles random, at some points of the mesh, they have nothing to do with the 'dissolve-material', right? And the material is just a uv translation of an alphamap?
SirCalalot wrote: »
I can honestly say, Stina & the Wolf looked nothing like that while I was there!
What parts are you working on?
dzibarik wrote: »
this looks pretty badass. What parts have you done with Zbrush?
arun nagar wrote: »
Hi My name is Arun Nagar, I am a Character Artist, I have been doing some Quick Sculpt this year for practice and some of Quick Sculpts published in June 2014 on My Facebook page, based on Game of thrones theme. Hope you enjoy and like.:D
Each was done within 2 hours (1st hour to pick character likness, the another one hour for random strokes to get any style possible)
Facebook Page -> https://www.facebook.com/pages/Arunnagar/633619266665414
Jonas Ronnegard wrote: »
yet another rock formation
Orgoth02 wrote: »
How are you getting the layers that you have? PM me if you like.