Hello!
I'm pretty much new here, and I'd like to share with You my work: image hosting 10mb limit
I'm relly counting on You guys! Any feedback would be appreciated!
I see here professionals, so I hope I won't scare You
Any way... Great works folks!
So I started noodling up a piece for a cghub challenge. Teenage mutant ninja turtle Villain redesign, I went with Baxter because mutant fly men are fucking awesome
@Jaco: Love the render and the image. @duncan: I love the whole scout look and the whole thing is great looking.
How you both do will with the Twisted Horror comp
A game-ready character i did for Vie Workshop (http://www.vie-workshop.com/our-work/), a new studio in Quebec, Canada. Worked on modelling, texturing and shading. You can see more or get more informations on the website.
Trying some handpainted style based on this concept:
And here's where I am:
Some textures are still missing and I'm currently sitting around 6500 tris.
This is really nice, would be cool if you could get more of the wonkiness of the concept into the mesh as well You've started but you could push it further if you wanted to
OniLolz that's one hell of a fancy gun haha! good job! STRICKER Very cool character! Love the design and the eyes really feel alive! DuncanThis is siiiicccck, so much detail there!! Great job!!
Just a little sneak peek at the little diorama now in low rez. No spec-gloss work yet, gonna attack this tomorow. Probably gonna get the rig sometime this week (oh pleaseeeeee yeesss). very excited to finally pose her and do more of a beautyshot,
Comments and critics are welcome, I'm definitly not and environment artist haha!
Hello Lovely people of Polycount, this is my firts post so be nice :-)
This is what I have been working on, an environment piece the main asset which is a Laser Reactor, id love to hear what you think.
Hello lovely people on Polycount, this is my first post so be nice :-), this is an environment piece I am working on, I would love to hear your feedback.
Random late night Sunday project. Whole thing took me around 3 hours. Hate to admit it, but eventually I got bored and left the boxers as is; messed up. Probably going to put him into Unity and make him run around waving a toilet brush, while shouting profanity and vulgar stuff.
I call him "Steve".
Replies
I'm pretty much new here, and I'd like to share with You my work:
image hosting 10mb limit
I'm relly counting on You guys! Any feedback would be appreciated!
I see here professionals, so I hope I won't scare You
Any way... Great works folks!
And here's where I am:
Some textures are still missing and I'm currently sitting around 6500 tris.
Currently working on the pose:
lolz neox. very nice! if this isn't making you rich nothing will
Paul68Rageous : nice!
steve0: cool. have you used 2 tiling trunk textures or is the base blended in with vertex colors?
duncan: lol.. nice skin!
Shots are from ce3!
The car wrecks are from the free sdk. Also the fire pfx.
Its more than 1 k tries right now but when I put it into my scene its going to be to be significantly less.
Hope you do well man, yours is definetly one of my faves lots of awesome entries aswell!!
WORKSHOP LINK!
http://steamcommunity.com/sharedfiles/filedetails/?id=195537975
[ame="http://www.youtube.com/watch?v=quxASjvF1RA"]Forest Faun - Toot - Courier[/ame]
So I started noodling up a piece for a cghub challenge. Teenage mutant ninja turtle Villain redesign, I went with Baxter because mutant fly men are fucking awesome
still rough:
I think my studies are starting to pay off. 2.5 hours.
Here's mine, was a bit pressed for time with the rendering, but happy enough with how it turned out.
An other weapon from me.
@duncan: I love the whole scout look and the whole thing is great looking.
How you both do will with the Twisted Horror comp
AMAZING!!
pls finish this. It looks very surreal.
A viking shield I am working on to fit onto a longboat.
I really dig your art duncan !
Jaco, nice piece!
Here's a wip from me. Messing around with some polypainting..
So, Zaphk and I decided to give CS:GO Workshop a shot. Here is the result:
http://steamcommunity.com/sharedfiles/filedetails/?id=195627882
This is really nice, would be cool if you could get more of the wonkiness of the concept into the mesh as well You've started but you could push it further if you wanted to
STRICKER Very cool character! Love the design and the eyes really feel alive!
DuncanThis is siiiicccck, so much detail there!! Great job!!
Just a little sneak peek at the little diorama now in low rez. No spec-gloss work yet, gonna attack this tomorow. Probably gonna get the rig sometime this week (oh pleaseeeeee yeesss). very excited to finally pose her and do more of a beautyshot,
Comments and critics are welcome, I'm definitly not and environment artist haha!
Another project that I've started, based on Raul Garcia Latorre's awesome artwork,
The Abyssal Warlord (reference here: http://www.scale75.com/index.php?route=product/product&product_id=84 )
As a WIP, crits are more than welcome!
edit: And a turntable:
[ame="http://www.youtube.com/watch?v=Z0e98fFc0gk"]adding details - YouTube[/ame]
love this
more of my sculpts can be seen here:
http://pierrebenjamin.cghub.com/
http://pierrebenjamin.cghub.com/
This is what I have been working on, an environment piece the main asset which is a Laser Reactor, id love to hear what you think.
Daryl
Testing out a pose for this little guy (definitely not final)
here is a quik Xpost from my threat: http://www.polycount.com/forum/showthread.php?p=1953346#post1953346
Nice rocks, one little thing though, moss should be in the lower parts not on the upper most parts.
Very true, just kinda looked better that way haha.
heres my final for this piece
to lengthen the portraiture spree heres what i`m working on :P
[ame="http://www.youtube.com/watch?v=pt8V701Aszc"]Pilotless drone 3D presentation - YouTube[/ame]
Fun little weekend project.
Garnet from Steven Universe, such an awesome cartoon.
I call him "Steve".