Awesome! Did you print these out for attenders to buy? that'd be so awesome, being there to see it made and printed just for you. Great sculpt (of my favorite blizzdragon design so far).
Also, a good chance to thank you for sharing your pure white mat cap in public, which I used in my above post. Still hard for me to find something I like better in many cases.
Such great stuff on here as always. Really digging where you're going with that environment, Froman. Those Blizzcon busts are looking dope as well, Orb and Rawkstar.
Trying to get into concepting with Zbrush and Photoshop. WIP:
Head I sculpted from a sphere in zbrush then used z-remesher to bring into Marmoset for realtime testing and such. Lots and lots of messing about with z-remesher but definitely a time saver...
Nice work, it reminds me a lot of Lee's infinite realties head scan.
looks very good in white zeno, I really like this one and the GPNVG-18s soldier, I didn't even know those existed, I want one for me now
Thank you for the kind words on my soldier! I really was surprised myself to find out about the GPNVG-18s, but they are an incredibly useful tool for infantry units in close-quarters situations!
So, these are pretty awesome to see but I have to ask something. I feel like the Virtual Ticket for Blizzcon was kind of mis-represented as it made it sound like the artist stage was going to be included. I was really disappointed to find that there wasn't any stream for those events as it was the main reason I tuned in.
Do you guys have any idea if there is an archive of any of the presentations?
Awsome work everyone, really inspiring!
Here's something I started working on last week. I have not figured out the composition yet, so I just put together the props I've made so far.
Been workin on something new for Toolbag 2, I'll probably start a thread later this week for real progress.
looking really good dude, you've leveled up since your last piece!
i do have some crits though, and since you don't have a thread, WAYWO it is!
Miles is a teen, the face you've made is pushing mid-late 20's. soften the transition from the cheekbones to the jaw, give him a small amount of puppy-fat. yes Spidey is fit as a fiddle, but there are quite a few young athletes who don't lose their baby faces until their 20's.
Both lips could be a little fuller. the bottom especially, try to really pronounce the cupids bow shape on the upper lip.
The eyes could do with being about 25% smaller, and a bit closer together, also the width of the nose is throwing off the likeness. I realise in the case of the eyes you're going for the Ultimates style, but they're still a little too big. And the nose might be considered an african-american "thing" but it's not evident in this character.
you're getting really close man, can't wait to see it finished!
I really feel that I pushed my skills with zBrush on this one. Compared to some of my other stuff I'd like to consider this a step-up (without getting too big-headed). Still working on it, I don't really WANT to call it quits! hah!
Thanks dude, yeah I've seen a lot head scans recently so I was inspired to sculpt a head. Now I look at it the scan looks a lot better so I'm gonna try again
Here is a screenshot of a little character pack that I am working on. None of the textures are done and I still need to make weapons and a Healer. A very skilled friend of mine Fabutan will be rigging and animating these characters.
Hey guys, been working on this scene for a few days, it started with just a robot, just to practice some baking workflows, and it ended up being a scene. Nothing too fancy, im open to sugestions, trying to make this look as good as possible.
The robots are based on Jake Parker's illustration HERE
Here you go
Here is a screenshot of a little character pack that I am working on. None of the textures are done and I still need to make weapons and a Healer. A very skilled friend of mine Fabutan will be rigging and animating these characters.
made a bit of a contribution to this campign video
made the zip at the start, the buttons and the moncler duck
[ame="http://www.youtube.com/watch?v=pBz4oiTkhIw"]Moncler Lunettes featuring Pharrell Williams - YouTube[/ame]
Here is a screenshot of a little character pack that I am working on. None of the textures are done and I still need to make weapons and a Healer. A very skilled friend of mine Fabutan will be rigging and animating these characters.
Devoid of all inspiration awhile back, I decided to fool around and make the mailbox I use often around the corner from me... It sort of grew from there but I think this is as "done" as it will ever get
I also took the chance to begin to learn Crytek, what a beautiful tool... I just wish I wasn't so slow at getting everything I make actually up and running in the engine.
Brygelsmacwow! That looks great! Not going to lie, though. The render doesn't really do that model justice! Might be a good idea to further look into rendering techniques to present your creations!
If you've got ~$100 to spare, have a look at OctaneRender or Marmoset Toolbag.
I friend did a paintover, is this closer to what you had in mind? I personally think it looks pretty awesome.
Replies
I made some more tileable plank texture! Will start on doing some tileable rocktextures when I find the time.
Awesome! Did you print these out for attenders to buy? that'd be so awesome, being there to see it made and printed just for you. Great sculpt (of my favorite blizzdragon design so far).
Also, a good chance to thank you for sharing your pure white mat cap in public, which I used in my above post. Still hard for me to find something I like better in many cases.
@Orb : nice to see fresh stuff from you man.
@Gav : Man i love your char and what u did with marmoset 2 shaders.
Here is the last guy i was working on. Fans of the goon comics will know him.
I have issues with fur and Vray, someone could advise me any solution?
Looking forward to make him move.
Bill Mudd on CGHUB
From my thread: http://www.polycount.com/forum/showthread.php?t=126336&page=2
Trying to get into concepting with Zbrush and Photoshop. WIP:
@ orb & rawkstar:
Did you do the busts for the blizzcon or was it a showoff-event where you presented typical workflows? Great work with the dragon!
Hexone Industries Soldier Concept.
Keyshot, Photoshop, 3DS Max, Zbrush.
Nice work, it reminds me a lot of Lee's infinite realties head scan.
http://www.shonner.com/drafts/images/infinite_scan_head_render_3.jpg
Thank you for the kind words on my soldier! I really was surprised myself to find out about the GPNVG-18s, but they are an incredibly useful tool for infantry units in close-quarters situations!
Do you guys have any idea if there is an archive of any of the presentations?
Here's something I started working on last week. I have not figured out the composition yet, so I just put together the props I've made so far.
Crosspost from my thread
http://www.polycount.com/forum/showthread.php?t=127905
Link to WIP post http://www.polycount.com/forum/showthread.php?p=1950728#post1950728
New character for a Fallout: New Vegas squad based combat mod.
Been real busy with my "real job" at Target, but I've picked up some freelance work and life is starting to loo up.
Great work in here as usual, cheers!
Working on it here
http://www.polycount.com/forum/showthread.php?t=127125
looking really good dude, you've leveled up since your last piece!
i do have some crits though, and since you don't have a thread, WAYWO it is!
Miles is a teen, the face you've made is pushing mid-late 20's. soften the transition from the cheekbones to the jaw, give him a small amount of puppy-fat. yes Spidey is fit as a fiddle, but there are quite a few young athletes who don't lose their baby faces until their 20's.
Both lips could be a little fuller. the bottom especially, try to really pronounce the cupids bow shape on the upper lip.
The eyes could do with being about 25% smaller, and a bit closer together, also the width of the nose is throwing off the likeness. I realise in the case of the eyes you're going for the Ultimates style, but they're still a little too big. And the nose might be considered an african-american "thing" but it's not evident in this character.
you're getting really close man, can't wait to see it finished!
trying to finish up one of a bunch of things I've been working on
(from a daven substrata concept)
http://www.polycount.com/forum/showthread.php?t=127847
The girl is just there for proportions, I know the rigging/skinning is shitty.
I really feel that I pushed my skills with zBrush on this one. Compared to some of my other stuff I'd like to consider this a step-up (without getting too big-headed). Still working on it, I don't really WANT to call it quits! hah!
Thanks dude, yeah I've seen a lot head scans recently so I was inspired to sculpt a head. Now I look at it the scan looks a lot better so I'm gonna try again
Here is the final splash image for a Dota 2 armor set for Tusk I designed.
The robots are based on Jake Parker's illustration HERE
Here you go
http://www.polycount.com/forum/showthread.php?p=1951022#post1951022
[ame="http://www.youtube.com/watch?v=k7upQEj5YgY"]SpeedPaint: ???????, ???????... [????? ??????] - YouTube[/ame]
[ame="http://www.youtube.com/watch?v=hBSNFqkfKT4"]SpeedPaint: ???????, ???????... [????? ??????] - YouTube[/ame]
daphz: can't wait to see more of this guy.
mafubas:
Awesome characters, I really like them though that image is a bit small.
that knight is looking really good.
Awesome work everyone else too many good pieces to comment on I'd be here all day.
Updated Bill, finally get correct results with hair and fur + Vray.
Some SLS fun, front only
Fantastic Characters! Love them!
made the zip at the start, the buttons and the moncler duck
[ame="http://www.youtube.com/watch?v=pBz4oiTkhIw"]Moncler Lunettes featuring Pharrell Williams - YouTube[/ame]
These are so fun!
Devoid of all inspiration awhile back, I decided to fool around and make the mailbox I use often around the corner from me... It sort of grew from there but I think this is as "done" as it will ever get
I also took the chance to begin to learn Crytek, what a beautiful tool... I just wish I wasn't so slow at getting everything I make actually up and running in the engine.
chrome235 did the paintover!
Did another one of these things