I made this for the Planet To Planet Fanart Challenge where we had to take an existing extraturestrial franchise and make a fanart piece of it .
I made this millitary prawn based on the prawns of the awesome movie District 9
This is killer! Your specular is so sharp and uniform in color that it makes it look like a plastic toy, and as a result he appears smaller in scale as well.
My first texture, I made it for a leaflet I am working on and I am thinking of also using it in my vehicle design. C&C really needed on this one please guys.
This is killer! Your specular is so sharp and uniform in color that it makes it look like a plastic toy, and as a result he appears smaller in scale as well.
hmm good point, i tried to break it up a bit but i guess it wasnt enough , thanks for your feedback ^^
It might not be a good idea to mirror the texture on the blade if there is going to be text on it. One side will always have backwards text, which is a little weird. Other than that, lookin good.
I would like to share with you all my Zbrush IMM Hair strip brush I made (referencing the technique that Artist Tom Parker used in his hair test). Please enjoy and share! CLICK HERE!
@steve0 - Thanks! I'm liking the look of your grass, nice form on the baldes. @NanoTurtle - Cheers, I've added a render with wires below @CrackRockSteady - Thanks man!
@steve0 - Thanks! I'm liking the look of your grass, nice form on the baldes. @NanoTurtle - Cheers, I've added a render with wires below @CrackRockSteady - Thanks man!
I would like to share with you all my Zbrush IMM Hair strip brush I made (referencing the technique that Artist Tom Parker used in his hair test). Please enjoy and share! CLICK HERE!
Just finished working on this little game i've been developing over the last week. Have a go and let me know what you think. My highest score so far was 3743!
@divinitize Looks cool. One thing I would like to say is that the shells don't look like they're being held in place very well. Maybe tighten up the belt around them a little bit, close up some of the gaps between it and the shells. At the moment it kind of looks like they'd just fall out of the belt.
@TheRealFroman That's looking really nice, love the feel of it. I especially like the smoke, but maybe that's just because I'm weird.
Replies
This is killer! Your specular is so sharp and uniform in color that it makes it look like a plastic toy, and as a result he appears smaller in scale as well.
Its a good low poly but the texture on the handle needs work, where you going for wood or resin?
[SKETCHFAB]ab2c654cd9864cfbadb21de0868b5e1a[/SKETCHFAB]
Just a quick test, but hopefully I am on to something here.
Cross post frome here : http://www.polycount.com/forum/showthread.php?t=124392&page=2
I swear, compiling beauty shots takes as much work as producing the work.
It might not be a good idea to mirror the texture on the blade if there is going to be text on it. One side will always have backwards text, which is a little weird. Other than that, lookin good.
All of these are a WIP and being used in Miscreated.
The scope still needs to be "beaten the hell up"
You can see the full thread here
Instructions on how to setup the brush are HERE!
@NanoTurtle - Cheers, I've added a render with wires below
@CrackRockSteady - Thanks man!
Thanks a lot for sharing !
Looks fancy, thanks for sharing.
does it generate UV's?
It looks like it came right out of the Blizzard Artbook!
T.
Where can I spend money to play this? Looks awesome! Love the style!
completed a project I'm working on:
http://www.polycount.com/forum/showthread.php?t=127782
Wow, adam, that stuff looks awesome!
Anyway, I decided to finally make myself an artblog. Its on tumbler, so If you're using that: follow me.
Concept from my trusty FF9 Artbook, start to finish in zBrush
http://www.polycount.com/forum/showthread.php?t=127043
Really nice, reminds me of the short, Keloid.
It's an IED if that's not completely obvious.
@TheRealFroman That's looking really nice, love the feel of it. I especially like the smoke, but maybe that's just because I'm weird.
trying to sculpt a likeness , hard as ****
[SKETCHFAB]ad7b340ffe1143f581f28c5552670e48[/SKETCHFAB]