Hi ho polycounters! Nice art showing up!(as always) Here is the finished product of the game me and students from school made in the escape contest! Its finally "done"
hey guys i been working for the Dragon ball Challenge and thought i would share this test render i did for my Cell Redesign. i hope you guys like it, it stills needs work though.
Hi ho polycounters! Nice art showing up!(as always) Here is the finished product of the game me and students from school made in the escape contest! Its finally "done"
Well, this is what i am trying to do. NEver finished anything but determind to finish this (no concept, just using my imagination).
This test is mainly to learn 1. Tileable textures 2. FOliage 3. Handpainted things. Still new to 3D world but i love it so far.
"Humble Island of Twin Trees" ... Dont ask. Just came up with it..
Love it! Makes me think the leaves are fire or something. Might be cool to place the whole scene inside a tornado style thing and have debris and wind swirls around the tree so it's like a freeze frame.
I wasn't sure if I should post this but whatever I made a stone texture for my arena net art test im doing for fun last night. As well as this scupt for the door.
Replies
http://www.gilbertomagno.com/MaxUnity.html
I love love love! this ^
Crosspost
Thanks to Spug for the awesome concept.
[ame="http://www.youtube.com/watch?v=S_uk8XG37go"]The Dude Turntable - YouTube[/ame]
TRAILER: [ame="http://www.youtube.com/watch?v=NIebjyYVAXU"]Caverns of Kappulus gameplay trailer - YouTube[/ame]
DOWNLOADABLE LINK: http://joejo3d.com/CavernsOfKappulus/#download
Next up retopo
There are more on my blog - http://tomankirilov.com/
Crits and comments are more then welcome!
Cool work man! :thumbup:
Attachment not found.
Please crit
(ps I know it does not have feet!)
Great game. saw the live show at PSQ! good luck with future endeavours
edit: basic mesh with diffuse and spec map
Going for a realistic Mewtwo, any thoughts or Critics would be much appreciaed
This test is mainly to learn 1. Tileable textures 2. FOliage 3. Handpainted things. Still new to 3D world but i love it so far.
"Humble Island of Twin Trees" ... Dont ask. Just came up with it..
Love it! Makes me think the leaves are fire or something. Might be cool to place the whole scene inside a tornado style thing and have debris and wind swirls around the tree so it's like a freeze frame.
And calling this done.
@Haz I love it, man! Awesome as usual!
@Azkur. That is fantastic. The posing is great, drool fx. Great all around!
Nova. Sci-fi city wip.
here is the finished one
crossposting from my improvement thread:
http://www.polycount.com/forum/showthread.php?p=1851998#post1851998
Time Lapse Video, how it's made:
[ame="http://www.youtube.com/watch?v=XmGaCe2uTO0"]http://www.youtube.com/watch?v=XmGaCe2uTO0] D FanArt[/ame]
[IMG][/img]
All comments and feedback are appreciated
Zbrush only right now.
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Muzz- i love everything you do. you cant do me no wrong
i know k have a seam but it from the normal map i need to fix that Feedback
tsabszy that gun came out fantastic dude
bit of an update on the turtle
YBourykina
gmagno
IchII3D
papagersi
Haz
Jeremy Tabor
Kisel
af3d
cuban
^^all the above are killing it right now. great work folks.
more workings on the cossack:
night all
Thought I'd try some orc action
process: https://vimeo.com/67442284
Seth,Cuban,Mospheric: Badass! Love the shapes Mospheric, lookin forward to the enviro.
Beezul: You sick nasty MOTHHHHHHAAAAFUUUCKKKKAAHHHH!!!!!! Always a inspriation.
Here is a little enviro from myself, BIP BIP BIP!
Really, I need some feedbacks to decide :poly124:
Blocking some sturfs:
Did I hear you say "Danish Special Forces"? Hooray for the Frømandskorps!