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  • Prophet9
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    Prophet9 polycounter lvl 9
    model has been scrapped due to terrible rigging conditions
    and just a general dislike of the design

    I'm working on a Medusa set... care to share your "terrible rigging conditions"?
    Something about the model itself, or with your additions specifically?

    Thanks!
  • BrontoThunder
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    BrontoThunder polycounter lvl 13
    Haha hawf, you like that kind of clothing design eh?

    I would recommend you to search new inspiration for clothing.

    http://oncethingslookup.tumblr.com/

    Aaaaaand bookmarked!
  • AndrewHelenek
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    AndrewHelenek polycounter lvl 6
    xTr1gger wrote: »
    Hi, need to post to get confirmed so i'll start off with an introduction!
    been watching blender tutorials and learning how everything works. probably somewhere in between noob and moderate right now.
    have a work in progress however i was wondering if someone post their work to this site what prevents someone else from stealing their idea?
    so if i post my work, and someone else takes the idea and submits it , would i just send steam a screen shot or link of what i posted?

    I've been posting work on these forums for about eight months now, I have never see a single person ever steal someones work. It never happens, don`t worry about it. Besides we're all friends here. :)
  • Hawt Koffee
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    Hawt Koffee polycounter lvl 13
    Prophet9 wrote: »
    I'm working on a Medusa set... care to share your "terrible rigging conditions"?
    Something about the model itself, or with your additions specifically?

    Thanks!

    deciding on consistent colours or even texture design is just generally difficult
    My main problem with the rigging was the around the skirt (which was probably just a problem with the wireframe) and the shoulder pads which would clip with the shawl and arms.
    Anyway I've started on something a bit simpler
    H8tglnR.png
  • Shower God
    Can someone help me make my first item?
  • Sukotto
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    Sukotto polycounter lvl 8
    Progress on the diffuse. Gonna go through each item one by one and make all the mask textures. Should be fun!Screen%20shot%202013-05-12%20at%207.17.39%20PM%20copy.png
  • AndrewHelenek
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    AndrewHelenek polycounter lvl 6
    Shower God wrote: »
    Can someone help me make my first item?

    Watch. Study. Learn.
  • vlad_the_implyer
  • Hawt Koffee
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    Hawt Koffee polycounter lvl 13
    0vL25YJ.png
    texturing armour is harder than I thought
    can't get any good ideas
  • Kraken
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    Kraken interpolator
    Awesome work guys!
    Here is my texture for clinkz:
    0NyMeHh.jpg
  • Paskie
    Kraken wrote: »
    Awesome work guys!
    Here is my texture for clinkz:
    0NyMeHh.jpg

    Hot! We need more Darksiders influenced gear in the shop! Thumbs up from me!
  • vertical
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    vertical polycounter lvl 9
    Kraken wrote: »
    Awesome work guys!
    Here is my texture for clinkz:
    0NyMeHh.jpg

    Dayum! Nice looking set!:poly142:
  • Rubus
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    Rubus polycounter lvl 5
    Heh, surprised you even linked the site.

    Also, great work on this one, Kraken. Not much a fan of the skull face in the quiver, though.
  • vertical
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    vertical polycounter lvl 9
    I'm almost done with my set, now it's just the previews and marketing shots, does anyone care to shed some advice on those? :D
  • Starcofski
    Hey guys, been awhile (been busy with other things), was hoping I could get a second opinion about if the coloration on my armor piece is too light. Personally, I think it might be (as this is without normals yet), but it follows with his original coloration mapping.
    5yG3exx.png
  • vlad_the_implyer
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    vlad_the_implyer polycounter lvl 5
    Starcofski wrote: »
    Hey guys, been awhile (been busy with other things), was hoping I could get a second opinion about if the coloration on my armor piece is too light. Personally, I think it might be (as this is without normals yet), but it follows with his original coloration mapping.
    The part of your armor that's supposed to be the darkest is actually way brighter than the wings base. The runes are smudgy, you may want to trade them for bigger, sherper runes, or remove them completely. And the window in the back is lowpoly for the rest of the armor. Of, and there's a window between the wings and your armor.
    ok3sYTA.jpg
  • Starcofski
    The part of your armor that's supposed to be the darkest is actually way brighter than the wings base. The runes are smudgy, you may want to trade them for bigger, sherper runes, or remove them completely. And the window in the back is lowpoly for the rest of the armor. Of, and there's a window between the wings and your armor.

    Thought as much, so my responses:
    I'm guessing you're referring to the back-arch runes and the tail runes. I could make the tail ones thinner (less smudge), but could I do varying levels of effect on the back arch to make it look a little better? (as in, is the design itself bad, or just the lack of variation?)

    Window between wings exists because I have yet to think of a way that works for both the original wings and my new ones. I left it open because that was the easiest way that worked for both.

    I'll give it a little touch up and have normals done by next time. Thank you.
  • mihalceanu
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    mihalceanu polycounter lvl 6
  • Spudnik
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    Spudnik polycounter lvl 11
    Thumbs'ed up But you really gotta make your preview icons a bit more appealing! People on the Workshop have very, VERY short attention spans so if it doesn't stand out immediately, it wont get seen ^^
  • AndrewHelenek
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    AndrewHelenek polycounter lvl 6
    mihalceanu wrote: »
    Finished with my skywrath mage set :)

    workshop link

    http://steamcommunity.com/sharedfiles/filedetails/?id=144920572


    cheers :)

    2DF7FA82F733B92D854C5012556CAD8C8D32C00E

    That is an awesome looking set, but I'm with Spud, those preview images won't be pulling people in. I look very forward to seeing that in game next week!
  • Oroboros
    @mihalceanu

    Needs a border and a few overlays on the backgrounds of the image to warrant success for the item..The set looks really good but you should address it, stat!

    Mocked up a very quick and dirty example of what type of a difference a border can make in a workshop..As the other guys said, your item can gets lost if it doesn't pop.

    CkT57fU.jpg
  • Anuxinamoon
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    Anuxinamoon polycounter lvl 14
    Great set and grats on the finish.. That background image you have in your presentation picture is familiar? Where did you get it? remember not to use other peoples work in your art, even for presentation stuff.
  • OniLolz
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    OniLolz polycounter lvl 13
    Great set and grats on the finish.. That background image you have in your presentation picture is familiar? Where did you get it? remember not to use other peoples work in your art, even for presentation stuff.

    The rocks and the castle are pretty similar to this image.
    @mihalceanu: Unless this illustration is yours, I'd recommend to change it asap.

    Awesome set by the way :)

    2SYEo.jpg
  • Tvidotto
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    Tvidotto polycounter lvl 9
    Rubus wrote: »
    Heh, surprised you even linked the site.

    Also, great work on this one, Kraken. Not much a fan of the skull face in the quiver, though.

    sorry guys, i deleted the post with that site. No scams here plz =]
  • AndrewHelenek
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    AndrewHelenek polycounter lvl 6
    OniLolz wrote: »
    The rocks and the castle are pretty similar to this image.
    @mihalceanu: Unless this illustration is yours, I'd recommend to change it asap.

    Awesome set by the way :)

    2SYEo.jpg

    I think it's been edited enough to warrant its use. I don't see a problem here.
  • OniLolz
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    OniLolz polycounter lvl 13
    I think it's been edited enough to warrant its use. I don't see a problem here.

    I don't think there is such a thing as "edited enough" in this case. Someone made this illustration and Im assuming he/she didn't give the permission to be edited.
    I'd be pretty upset if someone used and edited my arts without my consent.

    Also, if you use mihalceanu art to search for similar images in google, the second result is the original illustration, so clearly it isn't "edited enough".
  • Rubus
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    Rubus polycounter lvl 5
    Agreed, if not for the picture, it would take a while to make it, even if only the edited part.

    So either it is a picture of your making/you have permission to use it or you shouldn't use it at all, because benefiting from other people's works without even giving them credit is wrong, period.

    Anyway, the set looks awesome, you don't need to resort to that for it to stand out.

    Also, it would be great to see the thumbnails match the item's quality.
  • AndrewHelenek
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    AndrewHelenek polycounter lvl 6
    OniLolz wrote: »
    I don't think there is such a thing as "edited enough" in this case. Someone made this illustration and Im assuming he/she didn't give the permission to be edited.
    I'd be pretty upset if someone used and edited my arts without my consent.

    Also, if you use mihalceanu art to search for similar images in google, the second result is the original illustration, so clearly it isn't "edited enough".

    Legally, he did nothing wrong. :thumbup:
  • BrontoThunder
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    BrontoThunder polycounter lvl 13
    Legality and morality are two very different things.
  • OniLolz
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    OniLolz polycounter lvl 13
    @Andrew: I'm not trying to be rude here and what I did now is clearly wrong, but that's my point:
    2T51o.jpg

    I know you recognize this background, but I think edited enough, so legally I did nothing wrong...right?
    As Bronto said, morality and legality are two very different things, and I don't know why you are so sure that it isn't illegal.
  • aivanov
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    aivanov polycounter lvl 5
    Last time I consulted one of my art teachers about this, the rule of thumb is that if a copyrighted work is edited enough not to be recognizable, it's okay to use. Now what's 'recognizable' may be different for those of us frequenting art communities, so the assumption is that the general public wouldn't recognize it.
  • vikk0
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    vikk0 polycounter lvl 6
    Well, since legality is a very complicated thing to discuss about, I'd just remove that bg.
    A good work doesn't worth to be put in risk for something like this.

    If this is creating a discussion here, let's just imagine...what if the set gets approved? Will the owner of that artwork receive his part on the revenue?

    Does it really worth the risk...for Valve?
  • Anuxinamoon
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    Anuxinamoon polycounter lvl 14
    Well I remember being taught in high school that an 80% change to an art piece isnt considered copyright ( i think that might only apply to australia though)

    So that's why you can have parody art which obviously takes something like monolisa and change it up to give a different perspective.
    But I'm sure I have seen that exact same BG image (not the blue ice one) somewhere on deviant art that is all. Who knows, maybe mihal did it and put it on deviant art :)
  • AndrewHelenek
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    AndrewHelenek polycounter lvl 6
    Well I remember being taught in high school that an 80% change to an art piece isnt considered copyright ( i think that might only apply to australia though)

    So that's why you can have parody art which obviously takes something like monolisa and change it up to give a different perspective.
    But I'm sure I have seen that exact same BG image (not the blue ice one) somewhere on deviant art that is all. Who knows, maybe mihal did it and put it on deviant art :)

    Now thats different, if someone else made that edited piece then thats a whole other story! I've heard that percent thing as well, but I heard 20%, and to be honest, I wouldn't really trust it considering its not mentioned anywhere to my knowledge. Hopefully we can get some clarification from Mihal when he responds.
  • BrontoThunder
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    BrontoThunder polycounter lvl 13
    Well I remember being taught in high school that an 80% change to an art piece isnt considered copyright ( i think that might only apply to australia though)

    Yeah I was taught the same thing (although I remember it being less than 80%, not sure). The problem is that it's such a subjective scale it's hard to measure percentages for this kind of thing - can you just crop 20% of an artwork and consider it your own?

    As a general rule of thumb I just use all of my own work - that way you never have to worry about anything like this.
  • Anuxinamoon
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    Anuxinamoon polycounter lvl 14
    YUp agreed. Its a bit more time consuming taking your own pictures and shit but its worth the peace of mind :)
  • vlad_the_implyer
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    vlad_the_implyer polycounter lvl 5
    vikk0 wrote: »
    Well, since legality is a very complicated thing to discuss about, I'd just remove that bg.
    A good work doesn't worth to be put in risk for something like this.

    If this is creating a discussion here, let's just imagine...what if the set gets approved? Will the owner of that artwork receive his part on the revenue?

    Does it really worth the risk...for Valve?
    Why would you think that they'll take that image at all? That's promo imgae for his collection, i think you can dig up some fair-non-commercial use rule about it. If you're that concerned about it, just leave a developers comment saying that if they're going to use the image, it's not yours and they should replace it.

    Here, have a promo pic i quickly did from your image. Your masking skills suck, there's blue stuff left everywhere ;)
    Ab1NZ2J.jpg
  • Tvidotto
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    Tvidotto polycounter lvl 9
    Kraken wrote: »
    Awesome work guys!
    Here is my texture for clinkz:
    0NyMeHh.jpg

    Ouch! that is amazing =] great work!

    ---

    guys, i would like some feedback on this wip video

    an suggestions on how to improve it? its a courier im reworking

    the extreme closeup in the end is just to have some fade to the end texts =]

    [ame="http://www.youtube.com/watch?v=lOyi5JNo3e8"]elgato_04 - YouTube[/ame]

    thanks
  • vlad_the_implyer
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    vlad_the_implyer polycounter lvl 5
    Tvidotto wrote: »
    Ouch! that is amazing =] great work!

    ---

    guys, i would like some feedback on this wip video


    thanks
    15 seconds of nothing.
    Plane drafts on the owl wings.
    The scenario is basically someone sacrificing the courier to the Roshan. bg ff plz
    Kawaii stare at the camera at the end. It worked in shrek, but the courier is not so rich on the emotions.
    I still think that the cat is too bright, but that could be colour correction.
  • Black_Stormy
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    Black_Stormy polycounter lvl 8
    Is it bad that I wanted to see Roshan swat that cat out of the air like a fly? I think it's a little extreme the courier going after the big fella, but it's a well pieced together video nonetheless.
  • Rubus
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    Rubus polycounter lvl 5
    @Vidotto

    I thought you would make the bird catch the cat and make the last scene with them as a flying courier flying over Rosh and delivering the items somehow, would make more sense.

    Anyway, I like the camera takes and the pace of the video, just a bit more polish and a better resolution to the Roshan scene and it will be fine. =)
  • Uliss
    Why would you think that they'll take that image at all? That's promo imgae for his collection, i think you can dig up some fair-non-commercial use rule about it. If you're that concerned about it, just leave a developers comment saying that if they're going to use the image, it's not yours and they should replace it.

    Here, have a promo pic i quickly did from your image. Your masking skills suck, there's blue stuff left everywhere ;)
    Ab1NZ2J.jpg

    Overexposed.
    BG is now in a deep mix with the character.
    Low contrast.
    ...awesome set )
  • mihalceanu
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    mihalceanu polycounter lvl 6
    Glad you like the set guys ; Indeed I used part of that ilustration (composed with several other pictures ) ; Its definetly not over 80% alterated and I understand the issues that it brings with , , so I will remake the background . And will work on the icons allso .

    Thank you for the feedback:)
  • Hudston
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    Hudston polycounter lvl 10
    Rubus wrote: »
    @Vidotto

    I thought you would make the bird catch the cat and make the last scene with them as a flying courier flying over Rosh and delivering the items somehow, would make more sense.

    Anyway, I like the camera takes and the pace of the video, just a bit more polish and a better resolution to the Roshan scene and it will be fine. =)

    Yeah, I actually expected the cat to jump over Rosh in order to make his delivery, it doesn't really make much sense to have the courier fight him! Great video otherwise, though!
  • toby.rutter
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    toby.rutter polycounter lvl 7
    Hi all, I've been getting a lot of feedback from the workshop about the colour contrast between the green armour and the maroon reds of the cloth sections. I initially picked these colours because they were complements, and then added the brighter green for the emissives, and because yellow green works as a split complementary harmony to the initial maroon colour. Because changing the colours is a simple adjustment I was wondering what peoples opinions were. Do you that the colours are too clashing?

    Acolyte_Garb.jpg
  • Rubus
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    Rubus polycounter lvl 5
    Yep. The head and calf are detached from the rest, better roll back.

    Also, I don't know if it's a good idea to take Workshop advices too seriously.
  • Uliss
    Rubus wrote: »
    Also, I don't know if it's a good idea to take Workshop advices too seriously.

    True. I think that people making a lot of suggestions there. But if all those suggestions are related to a similar acpect it's a good motive to may be realy change something.
  • vlad_the_implyer
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    vlad_the_implyer polycounter lvl 5
    Uliss wrote: »
    Overexposed.
    BG is now in a deep mix with the character.
    Low contrast.
    ...awesome set )
    Son, do you even high key?
  • vertical
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    vertical polycounter lvl 9
    collectionpage_by_vert1cal-d658niz.png

    My Rubick Set is finally finished, collection page splash screen is here. Making a collection page now. :D
  • vlad_the_implyer
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    vlad_the_implyer polycounter lvl 5
    vertical wrote: »

    My Rubick Set is finally finished, collection page splash screen is here. Making a collection page now. :D
    Is that a banana on top of his staff?
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