What are you working on? 2015 Edition - 2D
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Uhhh there's already a stuckied waywo thread...
Never mind, this is for 2d. My bad! -
2014's Thread WAYWO
Happy new year!
Current idea for a character that I am going to make. Still have a few things to resolve -
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I guess the 2014 work carries over into the new year for me!
CrossPost from my thread. Would love some crits and feedback.
Hope everyone has a awesome and productive year ahead! -
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A few Dark Souls helmets utilizing flat design, made in Adobe Illustrator.
Check out the project on Behance.
Comments and Critiques are much appreciated! -
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That's rad. A+
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Hello! Polycount This is a character that I'm going to be taking on this month!
It's my own concept, originally used for a class project, in which I only modeled and textured the dragon, now I'm going to a=make the little knight a badass too.[/IMG]
Model sheet
[IMG][/img]
Current stage of the model, nest step doing some weapons and shield, and paintovers of the model to figure out the texture since the original version is too plane, want the final result to be a low poly model that could be used in a mobile game or similar. -
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Very cool Allan, loving the panel with the pink and green aliens
So fresh and fun !!
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That's a beautiful piece, gavinli.
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I love that Kaktuzlime! Seriously my favorite piece of yours i've seen yet.
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Daew- Nice thumbs, I like number 1, 5, and 6.
Portalsurfer- awesome wip, I'm curious if you will add anything else into that glass room/lab.
ayoub44- nice start, I think you could extend the light of the cave further into the scene to create a stronger visual interest since you already have it peeking forward where the dude is standing at.
Kaktuzlime- Huge fan of you stuff as usual dude, I loved your pirate design up over at CDC. Btw, hope you don't mind but I decided to give your technique a try. I really enjoy that rough brushy feel of your works, really gives it a more alla prima feel.
spasmart- looks great so far, I feel like you could push the hair and face even further. Right now both of those seem a bit flat compared to the rest of the image.
Did a photostudy and technique study of Kaktuzlime's brushwork. Thanks for that youtube video process dude. I'll definitely incorporate how you layer each of the lighting steps in my future pieces. -
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Lorex, really nice paintings! Only thing I'd recommend is perhaps give a little bit more love to the eyes.
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I absolutely love that cockatrice. Great design and linework.
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Something new for Airborn. I wanted to get back to my little baby!
Airborn on facebook ( with a lot of old stuff ): https://www.facebook.com/airborngame -
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@ Muzz- Thanks bro! I appreciate it ^^ Still long ways to go till I feel good about my artz, but I derive some sense of self-respect and pleasure from trying to improve
@ Nilknarf815 - Cool study bro! I'm flattered you enjoy my approachAnd I'm stoked you're playing with it and doing your own studies! I'm still learning a lot myself, so take whatever I do with a grain of salt and when you feel confident enough, toss me aside and do it your own way
I like the brushy-stuff too! Totally want to be like Zorn, Sorolla and Sargent ;P
@ Lorex - Thanks buddy! Nice paintings tooI enjoy the blocky strokes!
@ Acapulco - Uuuuugh, so good. Jawdropping as always Simon.
@ Jamesy - Beauuuutiiifuuull!!!
@ Highelf - Keep up the good work!
@ Gnashed - Sweet bounce-light man!
@ Stinger88 - Super-cool designs!
Did a collab with the glorious Rob Sevilla, he did the drawing, I did the colors! Cheers ya'll, good start to the new year peeps! -
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This discussion has been closed.