Super early in w.i.p but wanted to see what you guys thought of the colors and what not. It's going to be a black Smith forge hence why it's so open! thanks guys!
For a limited time only, save up to 50% on Marmoset products. Spring is a time of new beginnings, so freshen up your portfolio with Toolbag, experiment with new art styles in Hexels and view your work in a new light with Pano Packs. You can grab licenses of Marmoset Toolbag 3 for 25% OFF, Marmoset Hexels 3 for 50% OFF and…
if you can please link to tutorials, advice, and insight on 3d environmental art. The tutorial that helped me with this was https://youtu.be/5pi1MxqpmKw
WHY!! I swear...ughh!! I'm gunna gunna find myself some large calibre assault weapon and vent a lil' Whenever Valve issues a 'fix' something STOPS working!! -R
Hey there, i have a little question i want to ask :) How long would some of you guys take to model this model? Reply with the time you would take to model this please :)
hey guys :) i have a problem.i made a 15 second intro and when i was rendering it It took a HUGE time to finish it up.about 22min.but i made a same kind of intro couple of months back with the same effects and plugins and it took about 5-8 min with the same computer.any idea on how to get my render speed back? thanks also…
Hello,I don't have 3d printing experience, I got a 3d model that I have to print. But the model have to be printed in bigger size than 3d printer so the model have to be divided into several parts that have to be connected to each other. Are there tutorial or something that show how to do something like that? Please help.
http://www.ukresistance.co.uk/2006/12/sonys-latest-internet-lie-blog-goes.html Well Sony seems to be quite intent on destroying itself. And this time hillarity ensues,they paid an ad firm to post up a fake blog about two ill playas who only want a Psp for christmas. So now that people have found out they are deleting…
@sacboi Lol I didn't know my methods were that badly dated but I guess it's no surprise to myself given I mainly take inspiration from old games. On the other hand I actually did have some desire to learn some of the more advanced texturing stuff I see like procedural materials and such. I would love to learn how to do…
I feel like im at a stage where my 3D skill is good enough to work on games, but my knowledge of the workflow is limited. I cant even count the times ive started projects, or even finished doing something, but couldn't figure out how exactly to get it into a game or engine. There are lots of tutorials out there, i know,…