I feel like im at a stage where my 3D skill is good enough to work on games, but my knowledge of the workflow is limited. I cant even count the times ive started projects, or even finished doing something, but couldn't figure out how exactly to get it into a game or engine. There are lots of tutorials out there, i know, but everything ive come across is done with too many assumptions as to little things that end up snagging me. Long story short, im looking for the cream of the crop of game dev tutorials.
Im looking for stuff like weapon, vehicle rigging, importing to engines, etc etc.
Replies
http://wiki.polycount.com/
These are all useful, but what im looking for is more of what i do with completed models. Setting up my models to work in engine. Maybe bringing a gun into a game, or a vehicle, or some other weapon. I know some people are reading this and rolling their eyes, but i am genuinely stuck, and need some help.
http://sites.google.com/site/ut40kmod/UT40k_mod/ut3-video-tutorials