I've been heavily inspired by the symbolism from the Legend of Zelda series for the past year and a half. I replayed Wind Waker on my Gamecube in 2017 and I just needed more. My friend lent me his Wii U so that I could play Breath of the Wild and GUH that game is beautiful. We bought a Nintendo 64 to play Ocarina of Time &…
I thought i had given up on this.., but i got some free time in the new year and i finally picked it up again, determined to finish. really determined. It was bugging me. The goal now became to create a generic model which can be used to create other characters relatively easily from. The hairs still based on my original…
How are you fellas? I've decided to return to 3D (I don't know if I should but here I am :# ). I'm trying to make the full process of game ready character to learn. Inspired by this piece ArtStation - WAAGH!, Rostyslav Zagornov . The sculpt still has a long way to go and I think I've over worked a lil bit, I will take some…
Hey PC, Its been a while since I have posted anything on these forums. Its been a while since I have done any 3D modeling to be honest. My last job was a nightmare, to put it nicely, and completely destroyed the joy and passion I had for this kind of artwork. I had to take some time away from it but I was determined to not…
Hi everyone! I'm creating this environment to update my portfolio and to learn about the urban-realistic style by creating props, tiles and trim materials. My initial goal was to remake this section of the subway level of Silent Hill 4 with modern graphics standards, with the added intention of making it "playable" in…
Hii, I wanted to share my next portfolio piece with you guys. Its currently in blockout fase so not much to give feedback on yet. But if you have some suggestions or tips, always welcome! I'll see how far I can push this piece. also have a fulltime job so don't expect daily updates ;) The story behind the artwork: after…
Hey everyone, Hey everyone, I’ve been working on this elderly character for a while now, and I’ve hit that frustrating stage where everything just feels off. I’m not planning to give up on this, but I’ve seriously debated putting this model aside. Instead, I’m trying to push through and actually finish it — and I could…
Hello, A few days ago I started working on my first environment that I'm going to try to render in Unreal. The scene I'm making is that of a medieval castle kitchen. I'm going to try to use this project as a way to learn Unreal as well as a few modeling and texturing techniques I've just learned about and I thought it…
Hay everyone decided to work on an old project and finish it/redo a lot of the parts to make them more accurate to the photo reference, and really just clean everything up as most of the parts were made sloppy. Some pieces I'm gonna keep but mostly all of them I'm going to redo and this time stick to the reference,…