I was watching Bungie's world-building GDC talk for their new game Destiny. During the presentation, they showed some thumbnail concepts sketches for various weapons that some of their artists made and I liked one of the LMGs: I am not sure who made it, (Looks a little bit like Isaac Hanaford's work?) and this one-side…
WIP still pretty rough Roninfang here i do 3d modeling/texturing mostly and a bit of 2d (sometimes i still miss drawing/painting)^^been a while since posted somethingwith work, my own indie, martial arts training a bit and such also lots of really awesome artworks here...so slightly "shy" showing my stuff ><since i know it…
I feel like I understand the idea behind it like edge flow needs to follow the contour of the model, but I get so wrapped up in the methodology when I'm modeling that it bogs me down from going further. I've produced meshes that have pretty good topology, but then I produce things that aren't so good that make me second…
Hey all! I guess I should start by saying that I’m quite the amateur when it comes to 3D. I’ve always wanted to learn how to create characters and mechs, but I’ve always had this block that kinda makes me afraid to make crap, but we all have to start somewhere eh? Anyway, I’ve decided to show some of my stuff, maybe get…
Hi everyone, I am choosing to do an environment of an outdoor city from mulitple angles, and it will be able to be walked around in, in UDK. I'm not planning on making it playable (unless there is a cool mod that would like to have it as a level). I started this about 1 month ago, not including the holidays. Right now I'm…
So I recently got my own copy of Photoshop CS5 (it's not CS6, but oh well), and decided I'd try modeling the sword on my wall. I call it Valdrake. :) Valdrake as it appears on my wall. As I stated in a post in the Technical Talk forum, I'm only 17 and have never really used textures before, or know very much about the…
Hey guys Just wanted to share my second year game art character assignment, I really wanted to push my self further with this and it was definitely a lot of fun and very challenging. I hope i did her justice This was the Main composition i wanted to go with, i felt it encapsulated her status and personality. To me she is…
Following on from the Retrogasm 2018 competition, I'm going to pick up my entry of Lenneth from Valkyrie Profile (PS1) from where I left off as I was unable to complete it in time. I knew it would be a tough call to finish alongside everything else I had going on, but I always had the intention of finishing or further…
Fistful of Frags is a Source based modification aimed to offer innovative gameplay, something rarely seen these days. That´s the challenge we want to fulfill. Take a look at our features and judge yourself. This mod started as a departure from another project called Outlaws&Lawmen. I felt that was not the place where I…
Description: Are you ready to create some of the most recognized environments in nextgen video gaming? Are you driven to create stunning buildings, roads, foliage, and other assets in high poly nextgen detail? Do you want to be a part of one of the most popular video game franchises in history? If you are up for the…