Hey Guys, here is my contribution to the Uncharted 2. I was a character artist under my dear sweet heart Rich Diamant. Hope you guys enjoy my work, you can see more of it on my website as well as larger pictures. www.dkorch.com/gallery Enjoy!!! Tenzin in game screen cap Tenzin Sculpt render Flynn in game screen cap Flynn…
I'm leaving for 2 weeks to go get my glider pilot licence! Its pretty cheap (1600, considering commerical licence is like 10 000 dollars) It is closer to sailing in the air then anything. Its a step towards getting a full pilot's licence next summer. Wish me luck mates. Also, once I get enough money to get a share holding…
Hi, I'm pretty new to modelling, let alone sculpting and texturing. I'm currently working on a bow for Drow Ranger in Dota 2. Though it still look bland and no where near as good as the veterans. My goal is to make a really good looking bow in terms of quality, with complex normal map, detailed textures and even polygon…
I would like to build up a more indie type portfolio and was looking to learn either Construct 2 or Gamemaker: Studio. Does anyone have any experience with either of these engines and/or preference? I noticed 3dMotive has a great series with Gamemaker, and so I'm almost leaning towards it just because of those tutorials,…
Hello guys, I am having this very annoying issue regarding Alpha's in Marmoset Toolbag 2 on PC. I have been working on a project using both Mac and PC versions of Marmoset. The issue is that on PC I am getting a thickening, white border around the alpha. On Mac I have no such issue. I took a side by side of the same…
hello I am looking for a making of Guild Wars 2 trailer, behind the scenes, can any one remember where they saw it? its the 2D animation I am more interested in, thank you. https://www.youtube.com/watch?v=Em0Sd60iI2w https://www.youtube.com/watch?v=D2U7uCBpX0s
Ghost Recon 2 has shipped for the Xbox so I thought Id show the work I did through Streamline Studios on the cinematic. I did the texturing for these high poly heads. Each head consist of a diffuse, bump, and spec map. Im not sure if the modeler wants to be openly credited or not but as soon as I find out Ill be sure to…
Hi all, I'm highly interesting in finding a 2D concept artist that can emulate a style similar to DotA 2. Basically, my project involves characters that need some concept art before moving forward. I would be more than happy to provide more details if anyone is interested. Please provide examples of your art, thanks!…
Hey polycount, So ive recently been using maya 2016 and came from 2014. I dont remember this ever happening but now in Maya if I have a mesh isolate selected and want to bridge or extrude a component, isolate refreshes and isolates the component. Which means I have go out of isolate and reselect the mesh. I noticed that if…