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Ghost Recon 2 Cinematic head textures

polycounter lvl 18
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BoBo_the_seal polycounter lvl 18
Ghost Recon 2 has shipped for the Xbox so I thought I’d show the work I did through Streamline Studios on the cinematic. I did the texturing for these high poly heads. Each head consist of a diffuse, bump, and spec map. I’m not sure if the modeler wants to be openly credited or not but as soon as I find out I’ll be sure to post his name and portfolio. He kicks major ass!

GR2_heads_low.jpg

- BoBo

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