Hey guys, this is my first post here! I've been looking at art here for the past year or so and figured it was time to ask for your guys' help. So here is the deal. I believe what I'm experiencing are some rendering issues. I am posting up 4 images here to show what is going on. Image #1 is an earlier WIP that does not…
Hey guys, Been lurking around here for a loooong time, never really felt like I had anything worth posting I guess. I'm in my last quarter of school and working on portfolio work, with this piece hopefully making it in. I've been wanting to do a WoW style environment for a while now and after seeing the screenshots from…
Hi folks, long time lurker and figured if I'm going to do this stuff I might as well get up here and mingle, probably give ya a cheap laugh or two with my "skillz". Anywho, male musculature anatomy, so that my human forms aren't attrocious. Maybe pound this out and start playing with some hard surface modeling for armors…
Hello all. So I have about a week before my next contract starts so I figured I would start a small project. I found this small storage room concept art and figured it was small enough to handle in a little over a week but had enough detailed elements to be a fun piece. Heres the concept. Yesterday I worked on the blockout…
Hey all, it´s been a while since I posted something here, and this is what I´ve been working on the past week which I would love some feedback on. This is my first real attempt at making an outdoor environment, and a shout out to Jessica Dinh, I learned alot by observing your current work on hand-painted texturing :) . The…
Ok so for my next project I wanted to do an organic model an decided upon a pig. here is the lowPoly mesh I have right now. It subdivides good so it should be fine for sculpting, but it will need to be rigged so that it can be posed. I think my poly count is ok too. First question is, I have never rigged anything so if…
Refs:[spoiler] [/spoiler]WIPs: I've started too many projects for my portfolio and left them incomplete due to experiencing difficulties, so I figured posting a WIP thread would help motivate me further to finish assets. I love hard surface modeling and simpler objects don't really hold my interest, so I've chosen this…
Evening Ladies and Gents, I've posted only a few things on Polycount but I am prototyping/testing some ideas on some props for Fallout 4 when GECK is available. The first being an Arcade Machine. I just wanted to make one that suits the FO4 colorful, yet, post-apoc feel you get in the current world of Fallout.…
Hey everyone! I'm a game art student at The Game Assembly and we have just started our Advanced Project Productions course. It's a 6 week long course where we work on individual projects with supervision from our teachers. Other than that, we need to hunt for feedback and sources on our own. I'm an aspiring character…
Best description I could come up with:) Hey guys, I need your help and oppinions once again. So, after having finished my "first real" portfolie piece I started on my second - which will be my first high detail Zbrush sculpt. Im having fun with the program but I am having some different issues with certain aspects of the…