Hey guys! I've been learning Zbrush and this is another exercise I did to practice this amazing software, I combined zbrush with 3ds max. (I did the wheels and the arms in 3ds max since hard-surfaced sculpting in zbrush is kind of hard). The character concept is based on an enemy from Marathon 2: Durandal (old game from…
Hi :) This is my first post here so I'm gunna give a bit of background info on myself and then post the character. Hi im Danny, im a Game Artist with a FD and BA Degree in Game Art. I live in north west england, and am currently looking for work within the industry. I am currently part of a few app teams and do some…
Hello, it's my first post here so if make some mistake in the format I would like to know. The idea of my project is to create a very athletic stylized petite character. I want her to be integrated in a video game engine (Unity or Ureal4) and I also want to rig Her so she can be of some use to various animator.…
Here's my attempt at quake 3 model. First low poly character and 2nd lowpoly texturing. The difuse is 1024*1024. There is still some work to do about shoulder and shield in the animation and also some uv borders to clean. I'll try to fix it soon. There's also a big problem with the right elbow, you can see the hole when…
This remake is so impressive! And I am glad to see that you designed that serving robot EXACTLY like it was in System Shock 2 (but with actual graphics standart of course) and I hope that the Cyborg Midwife Monster will also be as creepy just like it was in System Shock 2 :) There are System Shock 2 mods, but these mods…
Good day, My favorite part about the beast character is that it is often labeled as a horrific monster, but is in fact anything but a beast. It is not a monster, but a gentle creature who is hunted for what mankind perceives it to be. It is locked away and feared for what it looks like, or for what it may have done in the…
https://www.youtube.com/watch?v=jygEC-Nxpvk Hello fellow poly pushers. A little background on me: I'm a 29 year old artist most recently working in the film industry doing paint work on 2D and stereo 3D films for about 7 years. My passion was always in game art and design, I was making full games in Game Maker 15 years…
Maybe not many will read that text ^^ but a lot of time has past. I learned a lot from that game project even it was only a student game project. This will be the last post about it i think. On Tuesday we had to show it some teachers and so on. Today was the post mortem of our team and party of our course. Some cool games…
Wanted: 3d Capables Shee Labs 'Sport to Consume' game-mod team has a new project which has just entered the green-light stages of production and is now seeking to actively recruit interest in the pursuit of further development. We are currently a very small team looking to expand outwards significantly at reasonable pace…