Hello, I have this wooden gun stock that I'm wanting to take from Maya into Zbrush for sculpting practice. There are plenty of tutorials online for sculpting but I can't seem to find anything on how to properly prepare a model in Maya before exporting and setting it up in Zbrush. What do I do to a model before export and…
Is it possible to apply multi-tile texture in Zbrush, im not looking for exporting/baking. what im asking is does Zbrush allow a model to have multiple maps, Or is there some kind of workaround?
I remember a while back seeing a few Zbrush artist UI's. Anyone know where that was? I'm trying to show the guys here at work, how useful Zbrush is but the UI is confusing them... :) thanks,.
[ame=" http://youtube.com/watch?v=C9W8CWUZdqw"]ZBrush 4 - MatchMaker Basics - YouTube[/ame] Is there a tool in Maya that will conform or bend one object to another, sort of like the matchmaker in zbrush ?