Hi all. I'm trying (again) to model some sort of gun. Its something like a shotgun but smaller (single handed). I've made the model: Its made using Blender 2.5. It's pretty low poly, but i think the mesh is "ok enough". I'm sure there are improvements that can be done (there is something bugging me in the trigger area),…
GAME INTERFACE ARTIST A high profile video game company in southern California is looking for an Interface Artist to come aboard to work on a critically acclaimed sports title for the PS3. You would be working just minutes from SoCal's world famous beaches on a sprawling tech campus. As an animator you'll be using cutting…
Torn Banner is seeking an absolutely phenomenal Senior Multiplayer Level Designer to help drive our level design efforts in our super secret unannounced Unreal 4 Project and future projects. Our ideal candidate possesses a mastery of multiplayer map design and layout, with a deep understanding of the relationship between…
Hi guys! (See the last line for a summary for the whole post) So I came across SP's tri planar projection and wanted to do the same in SD. I looked it up as to how it works and it doesn't seem to work at all for me. I'm pretty sure I'm doing everything right. I've UV unwrapped the mesh in blender. (SD changes all of my…
Blizzard Entertainment seeks a technically savvy and artistically gifted senior artist to work on the award winning game, StarCraft II. The ideal candidate will have extensive experience modeling and texturing high resolution assets for in-game cinematics. RESPONSIBILITIES * Create high-resolution models and textures for…
UX / UI Artist Needed We're building a game for which we need a clean, well made UI. The game is already in alpha and so has menus in it but they are all developer art. We need someone to come in and create new artwork to spruce them up and help make design and layout decisions within the bounds of the current system's…
Arc Productions, a Canadian based CG animation and visual effects facility located in downtown Toronto is looking for Pre-Vis Artists to join our team. With over 250 artists and technical directors and the most up to date resources available, we bring the vision to both major Hollywood studios and independent producers to…
We are looking to assemble a team; or to add more team members to help create Nightmare: Origins. Our blog can be found here:http://www.garagegames.com/community/blogs/view/21860. It's a FPS/over the shoulder 3rd person survival horror game, with 4 player co-op; battle mode and more. The game is being created using T3D of…
Arc Productions, a Canadian based CG animation and visual effects facility located in downtown Toronto is looking for an Art Director to join our team. With over 250 artists and technical directors and the most up to date resources available, we bring the vision to both major Hollywood studios and independent producers to…
here is my latest WIP, I found this dead space 2 concept on the net done by Joseph Cross http://cghub.com/images/view/110210/ I have tried to recreate it in UDK as near to what can be seen with slight changes. Note that this is still a WIP, the concept was chosen as its a fairly simple scene to make and was looking for a…