Hello everyone . I have made a high poly mesh , then low poly , baked a normal map in xnormal . When I preview the LP with the normal map in xnormal's 3d viewer or in Xsi it looks ok. But when I import my obj in Marmoset i get some bad results . So here is what I do : I eport my LP mesh from XSI with averaged normals…
Hey gents. If you're members of Game Artisans you will likely have recieved this info in the newsletter today, but just in case I thought I'd reiterate. Essentially, printing posters is an expensive business and Fred needs numbers on people who are going to purchase 1 or more of them. Each poster must reach a minmum quota…
Hey folks, here's a little side project I worked on alongside my other environments to keep things fresh, it's something I've wanted to model for a long time and I used it as an opportunity to learn Substance Painter. 8) Anyway here's some shots from Unreal Engine 4 and a Sketchfab viewer.…
Does anyone have any technical information on how the MGS4 camouflage suit works? here's a fun video displaying the stealth gameplay: http://www.shacknews.com/laryn.x?story=48100
[vv]48179371[/vv] Hey there you guys! I just finished my grad reel after a year in a Vancouver school. Recorded in UDK. I was hoping for some input on the next project I should do to have a more varied and complete portfolio, since is the first real piece I've finished. Also, crits and suggestions for this one are…
Hey guys, just finished my demo reel for school. What an awesome year! Any critique and feedback would be awesome :) https://vimeo.com/48174887 In the reel I have a robot and gun and environment...which is pretty generalized, so from now on I will be focusing on modular environments and getting better at props. Edit: No…
Greetings fellow mortals! We are a very small team (four people at the moment) currently working on a game concept for use within UDK. We are lucky enough to have access to a school based production group known as Game Wizards and we have been given the rare opportunity to pursue an idea we are all passionate about. As…
Created this axe as practice. Feels fairly done but four eyes work better than two. Tell me what you think about it. If you like it, feel free to give it a thumbs up on ArtStation. https://www.artstation.com/artwork/battle-axe-90db16c2-7867-4849-989a-a0f98c17c28d
Problem signature: Problem Event Name: BlueScreen OS Version: 6.0.6001.2.1.0.768.2 Locale ID: 2057 Additional information about the problem: BCCode: 1a BCP1: 00005003 BCP2: C0802000 BCP3: 00000548 BCP4: 0054AA98 OS Version: 6_0_6001 Service Pack: 1_0 Product: 768_1 Files that help describe the problem:…
Hey guys, A while back i started working on this character thats based on an awesome concept by Hethe Srodawa http://cghub.com/images/view/481621/ this is what i have so far I am planning to make this one around 40k tris or less Crits would be highly appreciated :)