Hey guys, A while back i started working on this character thats based on an awesome concept by Hethe Srodawa
http://cghub.com/images/view/481621/
this is what i have so far
I am planning to make this one around 40k tris or less
Crits would be highly appreciated
Replies
I like the face in the original concept more but yours is still great.
Supa: the facialpose itself does a lot, i sculpted it in the beginning with more of the facialpose from the concept but since i wanted to have proper loops in there so i could eventually rig it i decided to go for a neutral face.
I also tried to go for the eyes half shut mouth halfway open method they showed in the last of us rigging tech demo to see if it gives cleaner bakes and if it has less stretching after rigging
cuban: thanks
Azkur: Good point! i`m not happy with it yet either so i`ll definitely fix that
jmiles: nope its just a standard material in zbrush and rendered with bpr
Ha I know that these are big nitpicks, but in my opinion the differences in features makes the concept's face look far more ape-like, while yours is moreso that of some sort of beast man. Again, awesome work!
thanks again for the feedback