Hi all, I've followed a tutorial I purchased from Eat3d with the introduction to kismet. I'm using UDK May. I've followed the section on a camera fly through. It works in Kismet, just scrubbing the timeline, but as soon as I hit play in editor, I just spawn at my player start as usual and can run around/whatever. I'm not…
I'm currently working on a UDK project which requires to apply an image on objects as if the image is projected from a projector. In Maya, I can accomplish this by using a File node as projection (Proj Type = perspective). However, I can't find a way to do this in UDK. I noticed that there is a Material Expression called…
I have released a Beta. A couple of the features dont totally work yet so their buttons are grayed out. The download comes with a readme which will tell you how to install and use it. You can Download Beta01 Here. This is an expression editor and framework for Max which is designed to be very similar to Maya's expression…
Hi everyone, recently I have being testing a way to simplify the eye mesh and be modular to use on realtime and high render you can see it here (https://polycount.com/discussion/206915/eye-setup-for-realtime-and-high-render#latest) I was quite sure Unreal could do this as well as marmoset but it does not. I noticed the…
Hi. I am new to substance designer and I am having problem opening this free .sbs file. Its sci fi looking design however when I load it in the software it doesn't turn out as expected. theres a lot of 'legacy' symbol next to the nodes in there. I tried tweaking here and there but doesn't get any good result. the first…
Hi. I am new to substance designer am im having problem opening this free .sbs file. Its sci fi looking design however when I load it in my newly purchased substance designer software it doesn't turn out as expected. theres a lot of 'legacy' symbol next to the nodes in there. I tried tweaking here and there but doesn't get…
Hey there, I'm following along in a beginner's fundamentals tutorial from Pluralsight, It's a great tutorial and I'm understanding the concepts as they come. However, something is going wrong in my run through. This gif is of my cube https://gyazo.com/10218081cd7d08607a2a84806944b86e My node tree or whatever, sorry And…
I dunno if this is a good idea for a thread but its seems like a fun idea at this time. Make you own L4D scenarios you think would be fun. You first need to start the wheel up, (because everything is broken when zombies come ) and defend the base of the wheel until it's all good and ready. Only two people can fit in each…
Hope someone comes around until then i did some searching for the situation or any helpful tips that might help, i do not have this version of max so idk but otherwise i use follow path constraint and manually do things but usually do not need acurate "animations" per-say to do what i need for portfolio reasons. 1. 2. 3.…
Hey everyone! I'm thrilled to finally unveil my completed game environment! This is a small-scale reimagining of the iconic Roundtable Hold from Elden Ring. My goal was to improve and demonstrate my skills. I introduced archways with statues (inspired by the original concept art), as well as a grand staircase with a runner…