Hey there,
I'm following along in a beginner's fundamentals tutorial from Pluralsight, It's a great tutorial and I'm understanding the concepts as they come. However, something is going wrong in my run through.
This gif is of my cube
https://gyazo.com/10218081cd7d08607a2a84806944b86eMy node tree or whatever, sorry
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And this is her cube, the bricks protrude and look nice and sharp. Additionally, her tessellation factor is 18, and scale is set to .58
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Here is mine with the same Tessellation and scale. Pretty bad looking. Any suggestions? I went through my settings, all we did up until this point was make a shape, bevel it, add a tile generator, mess with tiles, hook it up to normal map and height map. Followed along pretty well, different result. strange. The only thing I did change was setting up my package to follow parent object as opposed to "absolute"
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