Hello, I am currently working on a uni project in which i want to create a landscape. I thought it would be great to learn how to make an auto-landscape material but I've come across with some issues. Some parameters I created in a function layer don't appear in my Landscape material Instance. I also created a distance…
Hello, We are looking for a character rigger that can fully rig characters in Blender. The rigger would take an already created, complete rig and transfer it onto other characters that share the same body base.We would also need the rigger to rig each of the character's hair meshes and setup a system for proxy collision…
I have worked at 5 game studios now over the course of 10 years and have experienced gross cronyism at 4 of them. Most recently an individual several years junior and sub-par in general was promoted to "art-lead". The reason given by the art director was that he had known him for some years. In my experience, an art lead…
pontus.viewbook.com So my portfolio has been in my signature for a while but i have been afraid of posting it for real as a thread, mostly because im very insecure if its good enough, but i realised that to make it better, i need a proper input from the all the talanted people here at polycount. I know the image system on…
It's my first time working with the material system in UDK and I've stumbled on this weird error. I've been trying to get the glossiness to work as it does in Max, and from what I read online, the best way is to plug a Lerp node into SpecPower with min and max constant node values plugged into A and B and the glossiness…
I didn't really know where to ask this this, but have any of you ever failed a unit in a course but still got the required grades / ucas points for university this applies to UCAS system only. The reason I am asking because I am certain I am going to fail the programming unit on my current level 3 national diploma in media…
Hi guys, I would like to know if you have any idea about triangle limits on Nintendo Wii. I'm trying find some information about and not having any good answer, just that Wii has 1/5 memory beside xbox360 and ps3 but nothing saying about geometry or with suggestions like, x number is good for character or x number is good…
So i have a Gigabyte GTX 580, Vram 3 gb. I would've though that this would handle atleast good in Maya and Zbrush, but going over 2 mill will slow my viewport (not 2.0) down to almost 15 FPS. is this correct or can i somehow increase it by playing around with hardware or software? My system: i7-3930k socket 2011 RAM 16 GB…
Hey! It's been a long time since I used this part of the forum. I started to like this effect so I guess it's time for some C&C :) The particle system has 3 emitters inside: Ribbons for flames, regular particles for smoke and ember. I'm working on optimizing the smoke particle count right now. The materials are basically…