Project AnansiDescription: Project Anansi is a coop first person shooter about realistic, strategic and cautious heisting. The players are confronted with constant pressure from security mechanics and they are required to extensively plan their approach. If the crew fails to keep it silent they are confronted with the law…
My name is Gustavo Elliott, I am a 25 year old Lighting Artist looking for any opportunities available. I have spent the past five years of my life learning all I can about game development and I have spent the past year and change focusing heavily on Lighting and Materials. I graduated from my local community college in…
TECH ARTIST – UNITY Are you a creative and technical self-starter who is passionate about games? We want to meet you! WHAT YOU’LL DO: * Use Photoshop and 3D tools (3DS or Maya) to build, review and edit objects for use in both 2D and 3D games * Proficient with a wide array of tools and plugins. * Integrate and animate UIs…
Hi smart people of the Polycount variety, I'm usually exclusively a lurker, and I'm usually perfectly content lurking like the lurker I am. I am however at an impasse; I need some Unity advice/help. I was hoping someone here might be able to give me some insight into a problem I'm having with my application size once the…
ART DIRECTOR Our Seattle development studio is looking for the right Art Director to create top-quality assets and mentor other artists for exciting new mobile game titles! The right candidate will have a notable background in AAA PC/Console, social, and/or mobile games in a variety of genres and styles. Responsabilities…
Hi everyone! As this is my first post here, I'll introduce myself: I'm a french programmer (my job) who like to do some video game stuff (not really game as I don't have good idea, but mainly working on rendering, physics, and that kind of engine stuffs). I'm currently working on some kind of car game (not really a game as…
Hey guys! I was discussing the placement of floating geo on more awkward shapes with Joost the other day and came up with a solution which worked pretty well. I haven't seen it anywhere before so I thought I'd do a little write up of the technique. I realise you could really easily do the same using NDo, but I know a lot…
Hello everyone,<br> <br> My name is Gwen(doline), i've been working for 6 years in the gaming industry as a character artist. I've been working at Gameloft Montreal for 3 years on the diablo-like mobile series 'Dungeon Hunter'.<br> I left the company in April 2013 to become a freelancer.<br>I was also involved in the…
//Around The Ground: Kish -= Driving Simulator =- _About https://www.youtube.com/watch?v=Fu8abSs_Xps What is it? "Around The Ground: Kish" is an indie driving and lifestyle simulator software , which is made with Unity by myself. It is designed for you to drive your dream car, buy luxury houses and condos, chillax and live…
Hello polycounters, Before I talk about the heli I just wanted to give a quick intro. I've been a longtime lurker of this site and have gained a lot of insight and inspiration from many members, especially over the last 12+ months as I've been overhauling my portfolio. My background in games started back in 2004 when I…