Lately i've been working on several personal projects, and 4 months for Behaviour (a company that specializes in mobile games among other things),on a game aimed at young kids, although i can't show anything officially.
I've been making character concepts, character modelling /texturing, and props modelling/texturing (diffuse-only).
As for the rest, here is some new stuff:
A zbrush sculpt of a character i had drawn for Dungeon Hunter 4 but wasnt kept.
A sculpted base i am using for a WIP character (i'm dressing him up :P)
Some characters for a Lije, a personal RPG project
Replies
This is a sample of what i've been working on for the last 4 weeks.
Project Cedaria: Blackout
I've been working as a concept artist, but also as a 3d character artist, and graphist (making dialog interface, drawing the world map, logos, Kickstarter page graphic materials etc...)
http://www.kickstarter.com/projects/2007880863/cedaria-blackout
You can see more here (note that the 3d characters and world map are WIP):
http://www.gameblog.fr/blogs/kyalie/p_95512_cedaria-blackout-le-kickstarter-pour-lequel-j-ai-bosse
I've been working for One thumb mobile's MMORPG called Celtic Heroes, modelling enemies and character armors:
I'm available again!
Lately i've been working on several personal projects, and 4 months for Behaviour (a company that specializes in mobile games among other things),on a game aimed at young kids, although i can't show anything officially.
I've been making character concepts, character modelling /texturing, and props modelling/texturing (diffuse-only).
As for the rest, here is some new stuff:
A zbrush sculpt of a character i had drawn for Dungeon Hunter 4 but wasnt kept.
A sculpted base i am using for a WIP character (i'm dressing him up :P)
Some characters for a Lije, a personal RPG project