i want know about morph target in unreal engine There are both advantages and disadvantages of different? if compare to use joint animate face charater? thank you
@"Bruno Afonseca" I rendered in Corona at 2x my target resolution, then in Photoshop overlaid a Bayer filter while still in HDR, downscaled to target res, and presto!
Hi there, I have a Low Poly Model that uses OpenSubDiv. I'd like to use Morph Targets though. Is there a work Flow to apply Morph Targets even though my Model uses OpenSubDiv? My stack looks like this at the moment: I tried to copy the Mesh, do the Vertex Adjustments and use a Morpher in the Original Mesh ontop of…
Use your texel density target as a guide for your UV layout, texturesets and texture size. For portfolio pieces I typically target 20.48px/cm. Most modern games will be targeting 10.24px/cm - 20.48px/cm (maybe higher for hero assets). Some resources on texel density: https://www.youtube.com/watch?v=5e6zvJqVqlA…