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Author:
rajkumar143
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Unreal Engine
Static Mesh Morph Target plugin for MODO
Farfarer
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Farfarer
Jan 2017
Figured this would be best suited for the UE4 subforum.
I've written up a plugin for MODO which allows you to use the "
Static Mesh Morph Target
" material node.
UE4 already comes with a 3DSMax script for it, this should allow MODO users to gain access to the same functionality.
Y
ou can find the script information and download over on The Foundry MODO forums
(keeping it in one place is just easier for updating the info should any changes be made).
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popawheelie
polycounter lvl 12
Jan 2017
Cheers Farfarer! Thanks
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Snefer
polycounter lvl 16
Jan 2017
Yeah, it works like a charm!
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