So I'm planning to make a character with different expressions that I'll make in ZBrush. Then I'll be using it to make Morph Targets in Max.
But I don't know what to do if the character has a beard. Do I just skin the beard to the mesh in Max. or do I really have to make it placing it along the model while I do the expressions in ZBrush?. I'm actually going to do the beard in Max through hair card.
Replies