Hello, I wanted to ask You for Your help with baking normal maps. Let's say that I have hipoly similar to this: And I want to bake this detail onto this low poly model: Notice that this boxes in low poly version, are not connected to bigger box behind them, they are floating geometry. And another screen with some colors :P…
Hello polycount forum :) , let me introduce my self. I am Robert Oortwijn, 16 years old from Holland. I would like to ask something. I want to develop games on day, but even while i am so young i always want to do something, sadly i am restricted to my skills. Better said i have no skills at all. I would like to start…
Hello! I am having an issue with interpactors in my level, I am currently unable to light them properly from all angles. As far as I know, dynamic objects can only have one light source. This means that I can only light them from one angle. While I don't mind parts being in the shadows, the issue is that this makes all…
ive read the forums info on posting your image URL multiple times, and have done my best to follow what its asking me to do. however i still am unable to post my images, so i know im missing something.. could anybody lend a hand? my current process... open my image on my desktop, drag it onto my web browser (or onto the…
Hello We are looking for game developers expert in either Unity or Unreal Engine 4 who can join in developing a 3d fighting game something similar to playstation allstars battle royale.A team is required for this project REQUIREMENTS To be successful in this position, following requirements apply: 1. Have working knowledge…
I imagine everyone is already all over this, but just in case anyone has missed it (and I know there's a lot of amazing artists waiting for opportunities like these), ArenaNet have opened their 2013 Internships. Link below - http://www.arena.net/blog/now-accepting-applications-for-arenanet-class-of-2013-internship Be sure…
I'm currently trying to skin an alien death tentacle, and I dont know if I'm going about this the wrong way, but heres what I've done so far, followed by the problem I'm having:- -Created the main body of the tentacle -Unwrapped it -Created a lethal "barb" which can be extended from the "mouth" of the tentacle (a seperate…
allowing the modeler to import his model into the game engine will remove what will very likely become a bottleneck, even with a tech artist in place. creating a barebone document that helps guide your artists through the process will help them name, place, and set-up assets in such a way that mitigates problems. some…
Hi guys. Hope you're all well. Last year I finished my studies (Games Design at university) and was in a position where I was unable to continue spending all of my time practicing 3D and had to be an adult and find a full time job. Although I was successful in finding a job, it was not related to games or environment art…
Hi guys, not sure if this has already been brought up, but having some issues with Maya 2016, I think specifically to do with Legacy default viewport - afaik this has already been brought up by a few other people but wondered if anyone had found a workaround. When I'm working on a mesh, after I delete history on it it…