[ QUOTE ] Is the creature supposed to be a stone sculpture? The muscles don't look very convincing if not. The edges are too sharp and the areas between them too wide. Just doesn't look organic. As for Michael Jackson, he's a bit paler than your version and I think the lipstick/coloring/whatever on his lips is more…
ror, the thing is i wondeered about the first screens released shwoing malcoom with SSS in his ears. Im quite sure that a engine cant handle this for now, but you use some tricks to make it look like SSS. Thats basicly what i wanted to know. A good example would be also how you make you diffuse maps. As far as i can tell…
Hello hello, my name is Paco! I'm a generalist software developer based in London. On the side I've been doing pre-work for a vanity project of mine, a pixel art demake of an strategy arcade game that uses cards. Reality is, a highly demanding job and other engagements take most of my time. So I cannot work on my game yet,…
I feel like I am betting a dead horse by doing this model, however I am new to modeling both High Poly and Game Ready modeling to boot. However I think the M4A1 is a good overall gun to start with since it has a lot of interesting shapes to it and poses a good challenge. So I am looking to do something that is photo…
*FINISHED* Hi everyone, I have finally finished this environment piece and i am pretty pleased at how it turned out. Thanks to everyone for their input, it helped a lot. I learned a few new things in UDK and have posted some in my tutorials page, for those interested, on my website (www.poligonz.com) I'm posting a few…
This is a scene I have been working on in UDK. As you can see, I still have a lot to do, but I would like to hear what people think so far. The larger room will eventually be a hydroponic garden and the smaller room will be a research lab studying extracts from the plants. I am trying to use modular textures for this and…
Hi guys! My name is Magnus, I’m from Denmark and haven’t been doing any 3D or texturing for like 10 years or so.. Back in the day I used to hang out here under the nickname "(B-HOLM)", and what kinda happened for me was that I took a graphics education which had more to do with marketing material and such, so I guess I…
Hi everyone. First post :) I am wanted my first post to be some amazing artwork but never mind, I have had to post in my time of need. I am currently studying game art at Teesside university and there is a model I need finished rather soon but I am having trouble. I am creating a flying mustang for a sci-fi game in UDK and…
Finished Entry: Entry 2: Latest update: Just need to finish texturing. Suggestions for Handplane baker: General * Rezise window (If i remember correctly previous versions allowed this * Scroll with mouse wheel. * Cavity map has no help info despite having a "?" box Models Tab * Drag and drop meshes onto projection group…
Final Submission: Beauty Shot 1 Beauty Shot 2 model Sketchfab Wireframe Highpoly Breakdown Maps I had a blast working on this, and getting my hands dirty with the handplane baker for the first time. And i have to say, i really really like this program. Conclusion + Projection Groups (Baking without exploding your model…