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UDK Matte Car Paint Material

Sear
polycounter lvl 7
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Sear polycounter lvl 7
Hi everyone. First post :)

I am wanted my first post to be some amazing artwork but never mind, I have had to post in my time of need.
I am currently studying game art at Teesside university and there is a model I need finished rather soon but I am having trouble.
I am creating a flying mustang for a sci-fi game in UDK and the paint on it is matte paint -> https://www.dropbox.com/s/tadmu76uxp8g738/Colour.jpg

I am a total noob when it comes to the UDK material editor so I am pretty much here asking for help. Here are textures I have created as well as the model in UDK and the wireframe.

https://www.dropbox.com/s/mg4mt926jxaipey/Polycount1.jpg
https://www.dropbox.com/s/o7z11llgfo4qy7l/Polycount2.jpg
https://www.dropbox.com/s/p9jrh10c1x73wt1/Polycount3.jpg
https://www.dropbox.com/s/45lv4j28lw4sbfn/Polycount4.jpg

If anyone could either help or point me in the right direction of what I need to do that would be greatly appreciated. If there are problems with the textures then I would be happy to have feedback on them as well. I would quite like feedback but people generally post for that in the pimping and previews bit. I am not sure if I should post this there as well :P.

Anyway yeah help would be very much appreciated, thank you :)

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