Hi guys!
My name is Magnus, I’m from Denmark and haven’t been doing any 3D or texturing for like 10 years or so..
Back in the day I used to hang out here under the nickname "(B-HOLM)", and what kinda happened for me was that I took a graphics education which had more to do with marketing material and such, so I guess I kind og neglected my fascination of modelling (shame on me!).
I attended the Global Game Jam recently here in Copenhagen, where I met a lot of new cool people which got my ol’ spark triggered again - yay! I’ve spent the last 2 weeks trying to get into modelling and texturing - this time it seems I’m actually finishing stuff!
The concept of the character:
Odil is a creepy fellow, inspired by the disturbing drug “Krokodil” (hence the name). I’ve drawn inspiration from crocodiles too, to underlines this reference.
I also made a sketchfab, so you can fly around him!
With this project I’m currently using Blender, Photoshop and illustrator. He’s currently 2272 polys (3648 tris) and has 4-5 textures (overkill, I know - but for this project I just wanted to get this far and it’s not gonna happen again, I promise! )
Hope you like it - I’ll post some wireframe shots and textures soon.