Here are a couple of drawings from my class. These first two were done in about 7-10 minutes, and the third was done in about 20. All of the drawings are on 18x24. I laid out very few markings with a 2h then started with charcoal pencils. After the pencils I would use vine/willow charcoal to get even more depth and values.…
Ive been trying to learn how to get my models into unreal tournament 2004 but ive come upon a frustrating problem. Ive read numerous tutorials and it looks like i am doing everything correct but its not working. I am using 3d max 7 and i export my file as an aseII and it imports fine into the editor but when i try and…
i recently heard about this, i guess you cna use it to view normal mapping as you work in the viewport, and for me this would be quite nice. however i can't seem to get it working, what are the steps i must go through for this to work? i am using 3ds max 7 and am doing the following steps, of which i am sure i am missing…
https://www.kickstarter.com/projects/916717037/nuren-the-new-renaissance The Kickstarter page says NUREN is a VR rock opera. It's being made by virt AKA Jake Kaufman AKA the composer of Shovel Knight. I saw this in action a bit ago and the best I can describe it is it's one part concert, one part music video, all in VR. I…
Hey Polycount, I am loading my speedtree models into udk. (after saving in the modeler and the compiler, loading up the shaders in UDK) In the speedtree editor screen nothing is showing. Its like there is no mesh. I am saving as .srt from the compiler. Yet nothing is showing up in UDK. I have looked up a few tutorials and…
I am an 3D Character Animator seeking work. Please contact me if you have any animation needs. I have 4 years of experience working in game development, and animation pipelines on numerous independent game projects working as a rigging artist, graphic artist, and animator. I am highly proficient in these areas and I am…
This Bike Model is currently being used in a mobile game, I need to optimize the file and wanted to find out what the best way to go about doing that it. The current size of the FBX file is 3.31 mb and contains 4 models and 7 joints. The highest poly model is 10,000 polygons and the other 3 are LODs, so they dont have…
Hi. My name is Adam Esat and I am currently seeking employment as a freelancer. I'm currently based in Tokyo, Japan, so I can only work remotely for now. I have 7 and a half years experience in the games industry as a Character Artist, mostly working on the LEGO titles at TT Games. I am very experienced with the following…
When opening the material browser by any means, it takes between 30 seconds and 2 minutes for the browser to appear depending on the number of material presets being loaded. SUITE.exe is hogging one cpu core to 100% during this whole period. This behaviour persist between two different versions of Photoshop. On my school…
Finally at a point where I can make a character for current game versus just assets. But its been like 4 years since last from scratch character (its all been environmental needed up to now). Shoot me with links. IN SPECIFIC. References to classical bony landmarks proportion systems (NOT "heads" system). I took a class on…