Hello all, We're looking for an Earth zoom-in one shot from space to a central Africa location (Rwanda) - please see the following brief: * The camera moves a constant speed closer and closer to Earth as it spins slowly in space. Photoreal. The Earth fills most of the fame. Africa is clearly in view. (4 -5 seconds.) * We…
Hey all, I'm relatively new to the Polycount forums, I have read a lot through here in the past while lurking for advice regarding 3d modeling and texture techniques but never really posted anything. Lately I have been working on a set of Scifi environment materials and textures. I was wondering if I could get some…
Hey guys, how do you approach texturing models from Fusion 360 if even? This is an FBX export from a BRep to Mesh, medium refinement unwrapped in blender (No retopo). The shading looks correct in Blender but in substance painter the shading breaks.
Edit: I realize that I may have posted this in the wrong forum section - if a moderator sees this I believe it should be moved to 3D art showcase and critiques Hey guys, I am new here to polycount. I was wondering if I could get some critiques on some scifi textures that I have made using Fusion 360 and Substance Painter.…
Below are a couple of wallpaper versions made to represent my 360° art collection. I'd very much like to get some feedback on the actual 360° artworks / VR Backgrounds / 360° videos You can find the Interactive 360° gallery here on my #Artstation https://natural_warp.artstation.com/ a playlist of 360° videos on my youtube…
Hello everyone. Last I checked on Artstation I saw a bunch of stunning gears 5 hard surface models. In all of them, Fusion 360 was on of software used. I am a Maya user, I use NURBS modeling only for cables. My goal is to become a competitive hard surface modeler. I wonder if learning Fusion 360 can help me achieve that.…
Hey there~ Has anyone experience with 8k videos in unreal? currently using 4.22.3 We're trying to get a 360° video ready for VR - it works fine in 4k but it would be great to use the 8k version. Playing the vid on it's own runs smoothly - it seems to be the CPU getting problems as soon as we try to play it as media texture…
Hello! I'm a newbie when it comes to the technical aspects of 3D animation so I was wondering how to pull it off that a character makes some kind of backflip or turns around and the rotation values are shooting up somewhere into the 360+ area. Is it supposed to be like that? Is there some smart secret workflow trick that…
Hi all, I am wondering if it is possible to render my 3d scene as a flat 360 panorama ? So I can use it as texture on a photo sphere ? I played with the camera settings with no luck. Any help or tips appreciated. Many thanks Thomas