Last I checked on Artstation I saw a bunch of stunning gears 5 hard surface models. In all of them, Fusion 360 was on of software used.
I am a Maya user, I use NURBS modeling only for cables. My goal is to become a competitive hard surface modeler. I wonder if learning Fusion 360 can help me achieve that.
What exactly are the differences between Maya NURBS modeling and Fusion 360?
Is Fusion 360 better optimized or easier for NURBS modeling?
I know how to model hard surface on Maya pretty well, is it going to be easy for me to learn Fusion for hard surface modeling purpose?
What are your opinion about Fusion 360?